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Reagent & Addiction tweaks and/or fixes #399

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merged 6 commits into from
Jul 21, 2023

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EgorDinamit
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About the Pull Request

When porting the code from /tg/station I failed to account for how Bay handles certain things.
This PR improves/fixes/tweaks stuff related to recently added reagents and addictions.

Why It's Good For The Game

Better code and gameplay.

Did you test it?

Yes. This time really.

Authorship

Me.

@EgorDinamit EgorDinamit added 🔨1 Tweak A small change/addition to already existing systems. 🔧1 Fix There was a bug, and we fixed it! labels Jul 17, 2023
@EgorDinamit EgorDinamit merged commit eedc153 into vlggms:dev Jul 21, 2023
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@EgorDinamit EgorDinamit deleted the addiction-tweaks branch July 21, 2023 14:18
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