forked from BluSunrize/ImmersiveEngineering
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
e29e437
commit 089b045
Showing
15 changed files
with
77 additions
and
68 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
26 changes: 14 additions & 12 deletions
26
src/main/resources/assets/immersiveengineering/manual/en_us/arc_furnace.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,15 +1,17 @@ | ||
Arc Furnace | ||
Not a reactor | ||
The Arc Furnace is a massive structure used to quickly smelt metals. It consists of a steel vat topped by electrodes which heat up the metal. | ||
The furnace excels at smelting ores and creating steel due to its high speed and its ability to process multiple items at the same time, but it is also complex in its workings and will require maintenance in order to continue functioning. | ||
Slag must be removed from the machine or it will cease to function, and degrading electrodes need to be replaced over time. | ||
To form the structure, assemble it as shown on the first page, then click the cauldron with an Engineer's Hammer. | ||
Energy is input through the three connectors at the back, and supplying the control panel at the front with a redstone signal will turn off the machine. Right-clicking the panel, 'bucket' or vat will open the interface.<np> | ||
The Arc Furnace is a massive machine used to quickly alloy metals and smelt ores. It consists of supports and a steel and firebrick vat topped by electrodes to heat the vat.<np> | ||
Arc furnaces can smelt batches of many items at once, but are little faster than their <link;improved_blast_furnace;simpler sisters> at the cost of larger amounts of power. Thus, they excel at speed for big orders.<br> | ||
As a consequence of the order of magnitude increase in speed from parallel smelting, the Arc Furnace is a complex machine that requires hand maintenance in the form of replacement of the electrodes. This maintenance cannot be performed automatically.<np> | ||
Once the electrodes are used for approximately four continuous days of smelting, they become degraded enough that they break.<br> | ||
To form the structure, assemble it as shown on the first page, then click the cauldron with an Engineer's Hammer.<br> | ||
Energy is input through the three connectors at the back, and supplying the control panel at the front with a redstone signal will turn off the machine.<br> | ||
Outputs are retrieved from the basin at the front of the structure, slag through the port at the center back. The Arc Furnace will automatically push outputs and slag to connected receptacles.<br> | ||
Right-clicking the panel, cauldron, or vat will open the interface.<np> | ||
§lInterface:§r | ||
The interface may look confusing upon first seeing it, but it's quite straight forward. | ||
|
||
The three slots at the top are for the <link;graphite;Graphite Electrodes;electrode>. | ||
The twelve slots on the left are the input slots for metals and ores. Each slot has a temperature bar next to it, representing the progress of smelting. | ||
The four slots on the right are for "additives", different materials added to the molten metal during the crafting process. An example of these would be adding Coke Dust to melting Iron in order to create Steel. | ||
Inputs and additives are inserted through the two hatches at the top of the structure, inputs to the left and additives to the right of the electrodes. | ||
The seven slots at the bottom are six output slots and a slot for slag. Outputs are retrieved from the 'bucket' at the front of the structure, slag through the port at the back of the machine. The Arc Furnace will automatically push output and slag to connected inventories (this includes Conveyor Belts). | ||
The three slots at the top are for the <link;coke_graphite;Graphite Electrodes;electrode>.<br> | ||
The twelve slots on the left are the input slots for metals and ores. Each slot has a temperature bar next to it, representing the progress of smelting.<br> | ||
The button in the top left of the screen changes whether items are spread across the arc furnace or concentrated in one point in the vat.<br> | ||
The four slots on the right are for "additives", different materials added to the molten metal during the crafting process. An example of these would be adding Coke Dust to melting Iron in order to create Steel.<br> | ||
Inputs and additives are inserted through the two hatches at the top of the structure, inputs to the left and additives to the right of the electrodes.<br> | ||
The seven slots at the bottom are six output slots and a slot for slag, on the bottom right. |
15 changes: 7 additions & 8 deletions
15
src/main/resources/assets/immersiveengineering/manual/en_us/assembler.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,10 +1,9 @@ | ||
Assembler | ||
Some assembly required | ||
<&multiblock>The Assembler is a complex machine capable of crafting items, similar to how a player would. | ||
To form the structure, build it like demonstrated above and use the hammer on one of the conveyors.<np> | ||
The conveyor you clicked will be the input side, indicated by the blue marker above it and the arrow on the side ot the machine. | ||
The Assembler allows for up to 3 recipes to be stored inside it that will be performed in order. The outputs of previous recipes can be used as inputs for following recipes. | ||
The 3 crafting grids store the recipes, and the 18 slots below them are the inventory for materials.<np> | ||
The input side, in addition to an item input also features a fluid input to fill the three internal tanks of the machine. | ||
Fluid in these tanks can be used to replace fluid containers like water buckets in recipes. | ||
Power for the machine is input through the top center block. | ||
<&multiblock>The Assembler is a complex machine capable of crafting items, similar to a player.<br> | ||
To form the structure, build it like demonstrated above and use the Engineer's Hammer on the inwards facing conveyor.<np> | ||
The Assembler allows for up to 3 recipes to be stored inside it that will be performed in order. The outputs of previous recipes can be used as inputs for following recipes.<br> | ||
The 3 crafting grids store the recipes, and the 18 slots below them are the inventory for materials.<br> | ||
The input side, in addition to an item input, also features a fluid input to fill the three internal tanks of the machine.<br> | ||
Fluid in these tanks can be used to replace fluid containers like water buckets in recipes. Recipes to use fluids are specified by the same buckets as in the crafting table.<br> | ||
Power for the machine is input through the plug on the top center block, and redstone control can be done through the two ports on the sides of the machine. |
2 changes: 1 addition & 1 deletion
2
...main/resources/assets/immersiveengineering/manual/en_us/automated_engineers_workbench.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
9 changes: 5 additions & 4 deletions
9
src/main/resources/assets/immersiveengineering/manual/en_us/bottling_machine.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,10 +1,11 @@ | ||
Bottling Machine | ||
Fill 'er up! | ||
<&multiblock>The Bottling Machine fills fluids into containers. | ||
<&multiblock>The Bottling Machine fills fluids into containers or molds.<br> | ||
The structure is created as shown above, but can be mirrored. To form it, rightclick the central conveyor with an Engineer's Hammer. The direction of the conveyors is important.<np> | ||
The machine can store 8 buckets of fluid, which is input through the ports on the metal tank. Energy is input through the connection at the top of the opposing side.<br> | ||
Generally, the Bottling Machine will be able to fill any container that has a filled version available (bucket, glass bottle). It will also accept other items that can store fluids, like the <link;mining_drill;Mining Drill;start> or a <link;jerrycan;Jerrycan;start>. | ||
The machine will hold onto a container until it is completely full, or the machine is not being supplied with any more fluid. This allows it to fill even larger containers, provided it receives a steady input of fluid. | ||
Generally, the Bottling Machine will be able to fill any container that has a filled version available (bucket, glass bottle). It will also accept other items that can store fluids, like the <link;mining_drill;Mining Drill;start> or a <link;jerrycan;Jerrycan;start>.<br> | ||
The machine will hold onto a container until it is completely full, or the machine is not being supplied with any more fluid.<br> | ||
This allows it to fill even larger containers, provided it receives a steady input of fluid.<br> | ||
This behavior can be disabled by sneaking and rightclicking it with an Engineer's Hammer.<np> | ||
<&potions>The machine can be used to bottle any potions that were brewed in the <link;mixer;Mixer>.<br> | ||
Additionally, it serves to create <link;plastic;duroplast items;duroplast_sheet> from resin and <link;redstone_acid;oxidize copper blocks;copper> with redstone acid. | ||
Additionally, it serves to create <link;resin_and_duroplast;duroplast items;duroplast_sheet> from resin and <link;redstone_acid;oxidize copper blocks;copper> with redstone acid. |
12 changes: 7 additions & 5 deletions
12
src/main/resources/assets/immersiveengineering/manual/en_us/crusher.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,9 @@ | ||
Crusher | ||
Keep your hands out! | ||
Crushing an ore is an effective way of increasing their yield, for each ore creates two dusts which you can then smelt. This industrial-size crusher is a quick way of doing so. The machine's processing speed depends on the power supplied to it. | ||
Applying a redstone signal to the control panel at the front will halt the crushers process, this behavior can be inverted by use of the Engineer's Screwdriver. | ||
The structure is formed by right clicking the central block of the front with an Engineer's Hammer. The front is the wide side of the structure which has a light engineering block at the bottom. | ||
However, it is not only used for crushing ores. Every living being to fall into the machine will take grave damage and the crusher will output the relevant drops. Likewise, all items that cannot be processed will be destroyed. | ||
|
||
Drum crushers are an industrial method of reducing ores and metals to dust, and your enemies to soup-like homogenate. | ||
The Crusher can also process blocks such as cobblestone into gravels and reduced forms.<br> | ||
The machine is formed as shown previously by right-clicking the central fence of the long side with the redstone input with an Engineer's Hammer.<br> | ||
The processing speed of the Crusher depends on the power supplied to it, with efficiency kept constant.<br> | ||
Applying a redstone signal to the control panel at the front will halt the crushers process, this behavior can be inverted by use of the Engineer's Screwdriver.<br> | ||
Power is supplied to the plug on top of the shoulder of the machine, and items through the drums at the top. Items are output from the port in the bottom of the front.<br> | ||
Drum crushers are not only used for crushing ores and stones, however. Every living being to fall into the machine will take grave damage and the crusher will output the relevant drops. |
10 changes: 8 additions & 2 deletions
10
src/main/resources/assets/immersiveengineering/manual/en_us/excavator.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,10 @@ | ||
Excavator | ||
Better than Dwarves | ||
<&excavator>The Excavator is one of the pinnacles of modern engineering. It is able to dig up <link;minerals;minerals> from veins inaccessible by normal mining. In return however, the excavator is a complex structure which requires <config;i;machines.excavator.consumption> Flux/t in order to operate. | ||
<&wheel><&full>The structure is comprised of two pieces: The engine shown on the first page and the bucket wheel displayed on the second, which fits into the 'braces' of the engine as displayed on the previous page. The energy input for the engine is on its side, the back features a redstone control panel and the item output.<br>As the excavator digs up ores, the yield of the vein slowly decreases, but a vein of minerals can provide up to <config;i;machines.excavator.yield> blocks of ore. | ||
<&full>The Excavator is one of the pinnacles of modern industry, able to dig up <link;minerals;minerals> from veins normally inaccessible.<np> | ||
Due to the intensive requirements of extracting sparse veins from the rock, the Excavator is a complex machine which requires <config;i;machines.excavator.consumption> Flux/t in order to operate.<br> | ||
Mining commences from the bottom tip of the bucket wheel, and materials are output from the rear of the engine bracket.<br> | ||
The three plugs for the engine take in power from the side, and the back features a redstone control panel.<br> | ||
As the excavator digs up ores, the yield of the vein slowly decreases, but a mineral deposit can provide at maximum <config;i;machines.excavator.yield> blocks of ore.<br> | ||
The structure is comprised of two pieces: The engine shown on the following page and the bucket wheel displayed on the next, which fits into the 'braces' of the engine. The full structure can be assembled by using the Engineer's Hammer on the rear central Heavy Engineering Block.<br> | ||
<&wheel>The wheel can be formed on its own via using the Engineer's Hammer on the central steel block. | ||
<&engine>The engine can be formed on its own via the rear center port's Heavy Engineering Block, and will form the bucket wheel with it provided it is placed properly. |
8 changes: 4 additions & 4 deletions
8
src/main/resources/assets/immersiveengineering/manual/en_us/fermenter.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
Fermenter | ||
Skál! | ||
The Fermenter is a multiblock structure that extracts ethanol from certain fruits, grains and vegetables through a fermenting process. The structure is built as shown above and formed by using the Engineer's Hammer on the central cauldron, from the side that has the Engineering Blocks. | ||
Items can be input into the Fermenter via the two hatches at the back that are marked with blue dots. The hatch with the orange dot serves as an item output and the block below it to output fluids. | ||
Applying a redstone signal to the control panel at the front will halt the machine's process, this behavior can be inverted by use of the Engineer's Screwdriver. | ||
<np>The following list shows various items that can be fermented into ethanol, and the amount they produce.<&list> | ||
The Fermenter is a multiblock structure that extracts ethanol from certain fruits, grains and vegetables through a fermenting process. The structure is built as shown above and formed by using the Engineer's Hammer on the central cauldron, on the side of the redstone port.<br> | ||
Items can be input into the Fermenter via the two hatches at the back that are marked with blue dots. The hatch with the orange dot serves as an item output and the block below it to output fluids.<br> | ||
Applying a redstone signal to the control panel at the front will halt the machine's process, this behavior can be inverted by use of the Engineer's Screwdriver.<np> | ||
The following list shows various items that can be fermented into ethanol, and the amount they produce.<&list> |
6 changes: 4 additions & 2 deletions
6
src/main/resources/assets/immersiveengineering/manual/en_us/metal_press.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,9 @@ | ||
Metal Press | ||
Under Pressure! | ||
<&multiblock>The Metal Press is an automated way of shaping metal. It uses a high pressure piston to press a mold onto an ingot, forming it into a plate, rod or other metal components. | ||
The structure is created as shown above, to form the multiblock, click the piston with an Engineer's Hammer. Power is input through the top, and items through the conveyors, obviously in the direction of movement. The lower middle block is the redstone control port, rightclicking it with an Engineer's Screwdriver allows you to invert the redstone control.<np> | ||
<&multiblock>The Metal Press is an automated way of shaping metal. It uses a high pressure piston to press plates, rods, or other metal components using molds.<br> | ||
The machine is created as shown above by using an Engineer's Hammer on the piston.<np> | ||
Power is input through the plug on the top of the piston, and items through the conveyors in the direction of movement.<br> | ||
The lower middle block is the redstone control port, rightclicking it with an Engineer's Screwdriver allows you to invert the redstone control.<np> | ||
<&mold_blueprint>To actually work, the metal press requires a mold to be attached to the piston. These molds are created in the <link;workbench;§o§nEngineer's §o§nWorkbench§r> using the blueprint displayed above.<np> | ||
<&mold_recipes>Molds are crafted as shown above, with the wirecutter taking some damage for every crafting operation. They are then inserted into the metal press by right-clicking the multiblock with a mold in hand.<np> | ||
<&packing>The packing and unpacking molds can be used to compress 4 or 9 of the same item into their relevant storage form, as well as unpack them again. This can be utilized to store ingots as blocks, or automatically create simple blocks like Sandstone. |
4 changes: 2 additions & 2 deletions
4
src/main/resources/assets/immersiveengineering/manual/en_us/mixer.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
Mixer | ||
Vats of Cookie Dough! | ||
The Mixer is a multiblock structure that dissolves solids in fluids, mixing them together. The structure is built as shown above and formed by using the Engineer's Hammer on the central sheetmetal block.<np> | ||
The most common uses for this machine are the mixing of <link;concrete;Liquid Concrete;liquid>, or the creation of potions from water and their various ingredients.<br> | ||
Fluids are input into the mixer through the port at the bottom of its powersupply. Items can be input via the two hatches at the back. The fluid port at the front serves as the fluid output.<br> | ||
The most common uses for this machine are the mixing of <link;concrete;Liquid Concrete;liquid>, or the creation of <link;industrial_fluids;Liquid Potions;potion> from water and their various ingredients.<br> | ||
Fluids are input into the mixer through the port at the bottom of its powersupply. Items can be input via the two hatches at the back. The fluid port at the front serves as fluid output.<br> | ||
Applying a redstone signal to the control panel at the front will halt the machine's process, this behavior can be inverted by use of the Engineer's Screwdriver. |
12 changes: 6 additions & 6 deletions
12
src/main/resources/assets/immersiveengineering/manual/en_us/refinery.txt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,8 @@ | ||
Refinery | ||
Fluid mixing! | ||
<&multiblock>The Refinery is a complex multiblock that can refine one or two fluids into another. The most common application of this is production of Biodiesel. | ||
To form the structure, rightclick the Heavy Engineering Block on the middle layer. | ||
Fluids are input through the two ports on either side of the block and output through the orange marked port at the front. Using buckets to interact with the refinery's tanks is also possible. | ||
Applying a redstone signal to the control panel at the front will halt the machine's process, this behavior can be inverted by use of the Engineer's Screwdriver. | ||
<&diesel>Most refinery processes require the addition of a catalyst to enable the reaction. This catalyst is not consumed, but the process will not work without it. | ||
<br>To produce §lBiodiesel§r, combine equal parts <link;squeezer;Plant Oil;start> and <link;fermenter;Ethanol;start> while using <link;chemicals;Nitrate Dust> as a catalyst. | ||
<&multiblock>Many processes necessitate the addition of a catalyst. The refinery passes its input fluids through a mixer and a catalyst at the same time, producing novel outputs from one or two inputs.<br> | ||
To form the machine, construct it as shown and rightclick the Heavy Engineering Block on the middle layer.<br> | ||
Fluids are input through the two ports on either side of the block and output through the orange marked port at the front. Using buckets to interact with the refinery's tanks is also possible.<br> | ||
Applying a redstone signal to the control panel at the front will halt the machine's process, this behavior can be inverted by use of the Engineer's Screwdriver.<br> | ||
Most refinery processes require the addition of a catalyst to enable the reaction. This catalyst is not consumed, but the process will not work without it. Catalysts cannot, and need not, be input automatically.<br> | ||
The most important fluids made with the refinery are <link;industrial_fluids;Biodiesel;biodiesel>, and <link;industrial_fluids;Phenolic Resin;phenolic_resin>. |
Oops, something went wrong.