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launcher.h
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launcher.h
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#ifndef _LAUNCHER_H
#define _LAUNCHER_H
#define LOTRBFME1_SKUNAME L"The Battle for Middle-earth"
#define LOTRBFME1_G1 "46EB79F1-5924-4375-AE1E-1C3C36C7AC4D"
#define LOTRBFME1_G2 "4B4833CF-86AE-4bef-BB28-08170D3581DB"
#define LOTRBFME1_G3 "CA5F8EE2-0630-4ef3-BD73-D71F832CD25F"
#define LOTRBFME1_G4 "B966C0E5-16AC-4ebd-90AC-D7A8C8976040"
#define LOTRBFME1_GAMEREGPATH L"SOFTWARE\\Electronic Arts\\EA Games\\The Battle for Middle-earth"
#define LOTRBFME1_USERDATALEAF L"My Battle for Middle-earth Files"
#define LOTRBFME2_SKUNAME L"The Battle for Middle-earth II"
#define LOTRBFME2_G1 "4CE5E3EE-B113-4417-B651-6575C092F128"
#define LOTRBFME2_G2 "37915039-6803-49e7-B69E-64FD313B7E8B"
#define LOTRBFME2_G3 "D0BE288D-395A-4a73-A50E-A796A9E1D804"
#define LOTRBFME2_G4 "D9151691-DF43-448c-87C2-742C1FC0FAEB"
#define LOTRBFME2_GAMEREGPATH L"SOFTWARE\\Electronic Arts\\Electronic Arts\\The Battle for Middle-earth II"
#define LOTRBFME2_USERDATALEAF L"My Battle for Middle-earth(tm) II Files"
#define LOTRBFME2EP1_SKUNAME L"The Lord of the Rings, The Rise of the Witch-king"
#define LOTRBFME2EP1_G1 LOTRBFME2_G1
#define LOTRBFME2EP1_G2 LOTRBFME2_G2
#define LOTRBFME2EP1_G3 LOTRBFME2_G3
#define LOTRBFME2EP1_G4 LOTRBFME2_G4
#define LOTRBFME2EP1_GAMEREGPATH L"SOFTWARE\\Electronic Arts\\Electronic Arts\\The Lord of the Rings, The Rise of the Witch-king"
#define LOTRBFME2EP1_USERDATALEAF L"My The Lord of the Rings, The Rise of the Witch-king Files"
#if LOTRBFME_GAME == 1
# define LOTRBFME_SKUNAME LOTRBFME1_SKUNAME
# define LOTRBFME_G1 LOTRBFME1_G1
# define LOTRBFME_G2 LOTRBFME1_G2
# define LOTRBFME_G3 LOTRBFME1_G3
# define LOTRBFME_G4 LOTRBFME1_G4
# define LOTRBFME_GAMEREGPATH LOTRBFME1_GAMEREGPATH
# define LOTRBFME_USERDATALEAF LOTRBFME1_USERDATALEAF
#elif LOTRBFME_GAME == 2
# define LOTRBFME_SKUNAME LOTRBFME2_SKUNAME
# define LOTRBFME_G1 LOTRBFME2_G1
# define LOTRBFME_G2 LOTRBFME2_G2
# define LOTRBFME_G3 LOTRBFME2_G3
# define LOTRBFME_G4 LOTRBFME2_G4
# define LOTRBFME_GAMEREGPATH LOTRBFME2_GAMEREGPATH
# define LOTRBFME_USERDATALEAF LOTRBFME2_USERDATALEAF
#elif LOTRBFME_GAME == 3
# define LOTRBFME_SKUNAME LOTRBFME2EP1_SKUNAME
# define LOTRBFME_G1 LOTRBFME2EP1_G1
# define LOTRBFME_G2 LOTRBFME2EP1_G2
# define LOTRBFME_G3 LOTRBFME2EP1_G3
# define LOTRBFME_G4 LOTRBFME2EP1_G4
# define LOTRBFME_GAMEREGPATH LOTRBFME2EP1_GAMEREGPATH
# define LOTRBFME_USERDATALEAF LOTRBFME2EP1_USERDATALEAF
#endif
#endif /* _LAUNCHER_H */