OSE.util.runFirstLoadSplash is not a function reported in console when starting OSE worlds #473
Labels
bug
Something isn't working
module-compatibility
Adding new compatibility or fixing module compatibility issues
triage
This bug still needs to be validated and weighted
What happened?
Error message reported in console.
What is the expected behaviour?
No response
Relevant Errors and Warnings
init.js:43 Uncaught (in promise) TypeError: OSE.util.runFirstLoadSplash is not a function at Object.fn (init.js:43:14) at #call (foundry.js:730:20) at Hooks.callAll (foundry.js:687:17) at Game.setupGame (foundry.js:8687:11) at async Game._initializeGameView (foundry.js:9930:5) at async Game.initialize (foundry.js:8591:5)
Additional Support Details
Foundry Virtual Tabletop: Version 11 Stable, 11.311
Game System: ose, 1.9.3
Active Modules: 27
Performance Mode: 2
OS: Unknown
Client: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/117.0.0.0 Safari/537.36 Edg/117.0.2045.47
GPU: ANGLE (Apple, Apple M1 Max, OpenGL 4.1)
Max Texture Size: 16384
Scene: 3902 x 2631 | Grid Size: 100 | Padding Percentage: 0.25
Walls: 0 | Ambient Lights: 0 | Ambient Sounds: 0 | Tiles: 20 | Tokens: 7
Actors: 60 | Items: 63 | Journal Entries: 8 | Rollable Tables: 5 |
Playlists: 0 | Compendium Packs: 43 | Chat Messages: 132
Foundry VTT Core Version
V11
Old-School Essentials Core Version
No response
Please update your browser regularly. Which (updated) browsers are you seeing the problem on?
Microsoft Edge, Other
Code of Conduct
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