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Daniel Wirtz edited this page Feb 14, 2018
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Welcome to the WebAssembly Studio!
The project's vision is outlined in "Learn, Teach, Work and Play in the WebAssembly Studio".
- Users can control, inspect and understand every part of the WebAssembly compilation pipeline.
- Source language, Wast text format, Wasm binary format, x86/ARM disassembly in the browser.
- Users can inspect and modify compilation artifacts: .wasm, .wast, etc.
- For generated artifacts to be modified, we need to work out a good UI to not overwrite changes.
- Users are given useful feedback to guide them along the way.
- Users can inspect runtime state:
- Memory, Profiling, Debugging
- Make build system explicit and familiar to JavaScript programmers.
- Gulp-like, virtualized file system.
- Don’t hide details (or add magic build steps), keep workflow straight forward.
- Invite collaboration, sharing.
- Teaching others is the best way to learn!
- Users can create, modify, fork and share fiddles.
- Reduce friction, no accounts, sign-ins or anything like that:
- Unless users want to participate in an online community of fiddles.
- Encourage engagement by keeping track of fiddle likes, forks, shares, etc.
- Users can conveniently document their fiddles:
- Markdown support.
- Users can embed fiddles in Medium and other social blogging platforms.
- A light read-only version of the fiddle is embedded in a page, with a link to a fully editable environment.
- Users can use the Fiddle to get started with WebAssembly projects.
- Ability to download projects locally
- The Fiddle can scale up to larger projects, not just toy examples:
- Demonstrate that the tools are of “production” quality, not just toys. Might be overkill for a fiddle application, but it’s important in gaining user trust.
- Users can use individual features in the Fiddle to do one-off tasks:
- E.g.,
- Type some .wast download .wasm
- Type some C/C++/Rust function, download .wasm with glue JavaScript code to embed in an application.
- Allow users to upload files.
- Don’t force users into a particular project structure.
- The Fiddle is a tool, not a framework.
- E.g.,
- Influence JavaScript developers through well-thought out examples, best practices and templates.
- Add support for many languages: C/C++/Rust/etc.
- Create environments (wizards) where users can play and have fun with:
- WebGL, Physics, Games, Audio Synthesizers
- Compete on highest quality: smallest / fastest implementation of X