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model__live_get_200_response_one_of.go
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model__live_get_200_response_one_of.go
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/*
Holodex/HoloAPI V2
Holodex Public API. Successor to the HoloAPI v1
API version: 2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package holodex
import (
"encoding/json"
)
// LiveGet200ResponseOneOf struct for LiveGet200ResponseOneOf
type LiveGet200ResponseOneOf struct {
Total *float32 `json:"total,omitempty"`
Items []Video `json:"items,omitempty"`
}
// NewLiveGet200ResponseOneOf instantiates a new LiveGet200ResponseOneOf object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLiveGet200ResponseOneOf() *LiveGet200ResponseOneOf {
this := LiveGet200ResponseOneOf{}
return &this
}
// NewLiveGet200ResponseOneOfWithDefaults instantiates a new LiveGet200ResponseOneOf object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLiveGet200ResponseOneOfWithDefaults() *LiveGet200ResponseOneOf {
this := LiveGet200ResponseOneOf{}
return &this
}
// GetTotal returns the Total field value if set, zero value otherwise.
func (o *LiveGet200ResponseOneOf) GetTotal() float32 {
if o == nil || o.Total == nil {
var ret float32
return ret
}
return *o.Total
}
// GetTotalOk returns a tuple with the Total field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LiveGet200ResponseOneOf) GetTotalOk() (*float32, bool) {
if o == nil || o.Total == nil {
return nil, false
}
return o.Total, true
}
// HasTotal returns a boolean if a field has been set.
func (o *LiveGet200ResponseOneOf) HasTotal() bool {
if o != nil && o.Total != nil {
return true
}
return false
}
// SetTotal gets a reference to the given float32 and assigns it to the Total field.
func (o *LiveGet200ResponseOneOf) SetTotal(v float32) {
o.Total = &v
}
// GetItems returns the Items field value if set, zero value otherwise.
func (o *LiveGet200ResponseOneOf) GetItems() []Video {
if o == nil || o.Items == nil {
var ret []Video
return ret
}
return o.Items
}
// GetItemsOk returns a tuple with the Items field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LiveGet200ResponseOneOf) GetItemsOk() ([]Video, bool) {
if o == nil || o.Items == nil {
return nil, false
}
return o.Items, true
}
// HasItems returns a boolean if a field has been set.
func (o *LiveGet200ResponseOneOf) HasItems() bool {
if o != nil && o.Items != nil {
return true
}
return false
}
// SetItems gets a reference to the given []Video and assigns it to the Items field.
func (o *LiveGet200ResponseOneOf) SetItems(v []Video) {
o.Items = v
}
func (o LiveGet200ResponseOneOf) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Total != nil {
toSerialize["total"] = o.Total
}
if o.Items != nil {
toSerialize["items"] = o.Items
}
return json.Marshal(toSerialize)
}
type NullableLiveGet200ResponseOneOf struct {
value *LiveGet200ResponseOneOf
isSet bool
}
func (v NullableLiveGet200ResponseOneOf) Get() *LiveGet200ResponseOneOf {
return v.value
}
func (v *NullableLiveGet200ResponseOneOf) Set(val *LiveGet200ResponseOneOf) {
v.value = val
v.isSet = true
}
func (v NullableLiveGet200ResponseOneOf) IsSet() bool {
return v.isSet
}
func (v *NullableLiveGet200ResponseOneOf) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLiveGet200ResponseOneOf(val *LiveGet200ResponseOneOf) *NullableLiveGet200ResponseOneOf {
return &NullableLiveGet200ResponseOneOf{value: val, isSet: true}
}
func (v NullableLiveGet200ResponseOneOf) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLiveGet200ResponseOneOf) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}