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Remove empty closed paths
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As discussed in the github issue,
whatwg/html#1079, it's generally agreed to
skip drawing line caps for closed paths. This is a follow up cl of:
https://chromium-review.googlesource.com/c/chromium/src/+/4864061.

In this cl, it verifies if each closed path is empty, then it removes
the empty closed subpaths from path. As the subpaths are removed, the
corresponding line caps are skipped.

fix

Change-Id: Ic4a2f23470a7c1abcc5b9793cd100451db3a4ac1
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Yi Xu authored and chromium-wpt-export-bot committed Feb 7, 2024
1 parent a68f313 commit cab325c
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Showing 21 changed files with 852 additions and 2 deletions.
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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.stroke.prune.closePath.arc</title>
<h1>2d.path.stroke.prune.closePath.arc</h1>
<p class="desc">Test if zero-lengthed closePath before and after arc are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.moveTo(10, 10);
ctx.arc(20, 20, 15, 0, Math.PI);
ctx.closePath();
ctx.stroke();
</script>
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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<link rel="match" href="2d.path.stroke.prune.closePath.arc-expected.html">
<title>Canvas test: 2d.path.stroke.prune.closePath.arc</title>
<h1>2d.path.stroke.prune.closePath.arc</h1>
<p class="desc">Test if zero-lengthed closePath before and after arc are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.beginPath();
ctx.moveTo(50, 25);
ctx.lineTo(50, 25);
ctx.closePath();

ctx.moveTo(10, 10);
ctx.arc(20, 20, 15, 0, Math.PI);
ctx.closePath();

ctx.moveTo(40, 40);
ctx.lineTo(40, 40);
ctx.closePath();
ctx.stroke();
</script>
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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.stroke.prune.closePath.bezierCurve</title>
<h1>2d.path.stroke.prune.closePath.bezierCurve</h1>
<p class="desc">Test if zero-lengthed closePath before and after bezier curve are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.moveTo(10, 10);
ctx.bezierCurveTo(10, 30, 40, 50, 100, 50);
ctx.closePath();
ctx.stroke();
</script>
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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<link rel="match" href="2d.path.stroke.prune.closePath.bezierCurve-expected.html">
<title>Canvas test: 2d.path.stroke.prune.closePath.bezierCurve</title>
<h1>2d.path.stroke.prune.closePath.bezierCurve</h1>
<p class="desc">Test if zero-lengthed closePath before and after bezier curve are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.beginPath();
ctx.moveTo(5, 5);
ctx.lineTo(5, 5);
ctx.closePath();

ctx.moveTo(10, 10);
ctx.bezierCurveTo(10, 30, 40, 50, 100, 50);
ctx.closePath();

ctx.moveTo(20, 40);
ctx.lineTo(20, 40);
ctx.closePath();
ctx.stroke();
</script>
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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.stroke.prune.closePath.line</title>
<h1>2d.path.stroke.prune.closePath.line</h1>
<p class="desc">Test if zero-lengthed closePath before and after line are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.moveTo(10, 10);
ctx.lineTo(40, 40);
ctx.closePath();
ctx.stroke();
</script>
Original file line number Diff line number Diff line change
@@ -0,0 +1,35 @@
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<link rel="match" href="2d.path.stroke.prune.closePath.line-expected.html">
<title>Canvas test: 2d.path.stroke.prune.closePath.line</title>
<h1>2d.path.stroke.prune.closePath.line</h1>
<p class="desc">Test if zero-lengthed closePath before and after line are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.beginPath();
ctx.moveTo(50, 25);
ctx.lineTo(50, 25);
ctx.closePath();

ctx.moveTo(10, 10);
ctx.lineTo(40, 40);
ctx.closePath();

ctx.moveTo(45, 45);
ctx.lineTo(45, 45);
ctx.closePath();
ctx.stroke();
</script>
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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.stroke.prune.closePath.quadraticCurve</title>
<h1>2d.path.stroke.prune.closePath.quadraticCurve</h1>
<p class="desc">Test if zero-lengthed closePath before and after quadratic curve are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.moveTo(10, 10);
ctx.quadraticCurveTo(80, 10, 100, 50);
ctx.closePath();
ctx.stroke();
</script>
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@@ -0,0 +1,35 @@
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<link rel="match" href="2d.path.stroke.prune.closePath.quadraticCurve-expected.html">
<title>Canvas test: 2d.path.stroke.prune.closePath.quadraticCurve</title>
<h1>2d.path.stroke.prune.closePath.quadraticCurve</h1>
<p class="desc">Test if zero-lengthed closePath before and after quadratic curve are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.beginPath();
ctx.moveTo(5, 5);
ctx.lineTo(5, 5);
ctx.closePath();

ctx.moveTo(10, 10);
ctx.quadraticCurveTo(80, 10, 100, 50);
ctx.closePath();

ctx.moveTo(40, 40);
ctx.lineTo(40, 40);
ctx.closePath();
ctx.stroke();
</script>
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.stroke.prune.closePath.arc</title>
<h1>2d.path.stroke.prune.closePath.arc</h1>
<p class="desc">Test if zero-lengthed closePath before and after arc are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.moveTo(10, 10);
ctx.arc(20, 20, 15, 0, Math.PI);
ctx.closePath();
ctx.stroke();
</script>
Original file line number Diff line number Diff line change
@@ -0,0 +1,38 @@
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<link rel="match" href="2d.path.stroke.prune.closePath.arc-expected.html">
<title>Canvas test: 2d.path.stroke.prune.closePath.arc</title>
<h1>2d.path.stroke.prune.closePath.arc</h1>
<p class="desc">Test if zero-lengthed closePath before and after arc are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = new OffscreenCanvas(100, 50);
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.beginPath();
ctx.moveTo(50, 25);
ctx.lineTo(50, 25);
ctx.closePath();

ctx.moveTo(10, 10);
ctx.arc(20, 20, 15, 0, Math.PI);
ctx.closePath();

ctx.moveTo(40, 40);
ctx.lineTo(40, 40);
ctx.closePath();
ctx.stroke();

const outputCanvas = document.getElementById("canvas");
outputCanvas.getContext('2d').drawImage(canvas, 0, 0);
</script>
Original file line number Diff line number Diff line change
@@ -0,0 +1,52 @@
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<html class="reftest-wait">
<link rel="match" href="2d.path.stroke.prune.closePath.arc-expected.html">
<title>Canvas test: 2d.path.stroke.prune.closePath.arc</title>
<h1>2d.path.stroke.prune.closePath.arc</h1>
<p class="desc">Test if zero-lengthed closePath before and after arc are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script id='myWorker' type='text/worker'>
self.onmessage = function(e) {
const canvas = new OffscreenCanvas(100, 50);
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.beginPath();
ctx.moveTo(50, 25);
ctx.lineTo(50, 25);
ctx.closePath();

ctx.moveTo(10, 10);
ctx.arc(20, 20, 15, 0, Math.PI);
ctx.closePath();

ctx.moveTo(40, 40);
ctx.lineTo(40, 40);
ctx.closePath();
ctx.stroke();

const bitmap = canvas.transferToImageBitmap();
self.postMessage(bitmap, bitmap);
};
</script>
<script>
const blob = new Blob([document.getElementById('myWorker').textContent]);
const worker = new Worker(URL.createObjectURL(blob));
worker.addEventListener('message', msg => {
const outputCtx = document.getElementById("canvas").getContext('2d');
outputCtx.drawImage(msg.data, 0, 0);
document.documentElement.classList.remove("reftest-wait");
});
worker.postMessage(null);
</script>
</html>
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.stroke.prune.closePath.bezierCurve</title>
<h1>2d.path.stroke.prune.closePath.bezierCurve</h1>
<p class="desc">Test if zero-lengthed closePath before and after bezier curve are ignored corrected.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext('2d');

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);

ctx.strokeStyle = '#f00';
ctx.lineWidth = 10;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';

ctx.moveTo(10, 10);
ctx.bezierCurveTo(10, 30, 40, 50, 100, 50);
ctx.closePath();
ctx.stroke();
</script>
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