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Android: Update shader multiplication text #1001

Android: Update shader multiplication text

Android: Update shader multiplication text #1001

Workflow file for this run

name: Android Build
on:
push:
branches:
- master
pull_request:
jobs:
x64:
runs-on: ubuntu-24.04
strategy:
matrix:
build_type:
- release
steps:
- name: Set BUILD_TYPE variable
run: echo "BUILD_TYPE=${{ matrix.build_type }}" >> $GITHUB_ENV
- uses: actions/checkout@v4
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Set up gradle caches
uses: actions/cache@v4
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-pandroid-x86_64-${{ github.sha }}
restore-keys: |
${{ runner.os }}-pandroid-x86_64-
- name: Setup Vulkan SDK
uses: humbletim/setup-vulkan-sdk@v1.2.0
with:
vulkan-query-version: latest
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Setup Java
uses: actions/setup-java@v4
with:
distribution: 'zulu'
java-version: '17'
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DBUILD_HYDRA_CORE=1 -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK_ROOT}/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64 -DENABLE_VULKAN=0 -DENABLE_USER_BUILD=ON
- name: Build
run: |
# Apply patch for GLES compatibility
git apply ./.github/gles.patch
# Build the project with CMake
cmake --build ${{github.workspace}}/build --config ${{ env.BUILD_TYPE }}
# Strip the generated library and move it to the appropriate location
${ANDROID_NDK_ROOT}/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-strip --strip-unneeded ./build/libAlber.so
mv ./build/libAlber.so ./src/pandroid/app/src/main/jniLibs/x86_64/
# Build the Android app with Gradle
cd src/pandroid
./gradlew assemble${{ env.BUILD_TYPE }}
cd ../..
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: Android APKs (x86-64)
path: |
./src/pandroid/app/build/outputs/apk/${{ env.BUILD_TYPE }}/app-${{ env.BUILD_TYPE }}.apk
arm64:
runs-on: ubuntu-24.04
strategy:
matrix:
build_type:
- release
steps:
- name: Set BUILD_TYPE variable
run: echo "BUILD_TYPE=${{ matrix.build_type }}" >> $GITHUB_ENV
- uses: actions/checkout@v4
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Set up gradle caches
uses: actions/cache@v4
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-pandroid-arm64-${{ github.sha }}
restore-keys: |
${{ runner.os }}-pandroid-arm64-
- name: Setup Vulkan SDK
uses: humbletim/setup-vulkan-sdk@v1.2.0
with:
vulkan-query-version: latest
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Setup Java
uses: actions/setup-java@v4
with:
distribution: 'zulu'
java-version: '17'
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DBUILD_HYDRA_CORE=1 -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK_ROOT}/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DENABLE_VULKAN=0 -DENABLE_USER_BUILD=ON -DCMAKE_CXX_FLAGS="-march=armv8-a+crypto"
- name: Build
run: |
# Apply patch for GLES compatibility
git apply ./.github/gles.patch
# Build the project with CMake
cmake --build ${{github.workspace}}/build --config ${{ env.BUILD_TYPE }}
# Strip the generated library and move it to the appropriate location
${ANDROID_NDK_ROOT}/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-strip --strip-unneeded ./build/libAlber.so
mv ./build/libAlber.so ./src/pandroid/app/src/main/jniLibs/arm64-v8a/
# Build the Android app with Gradle
cd src/pandroid
./gradlew assemble${{ env.BUILD_TYPE }}
ls -R app/build/outputs
cd ../..
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: Android APKs (arm64)
path: |
./src/pandroid/app/build/outputs/apk/${{ env.BUILD_TYPE }}/app-${{ env.BUILD_TYPE }}.apk