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GLES: Implement logic ops via fb fetch (#608)
* GLES: Implement logic ops via fb fetch * Attempt to fix deprecated libglx-mesa0 package * Update Qt_Build.yml * GLES: Enable fb fetch instead of requiring it * GLES: Add support for GL_ARM_shader_framebuffer_fetch * Fix GL_EXT_shader_framebuffer_fetch behavior
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#pragma once | ||
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// Information about our OpenGL/OpenGL ES driver that we should keep track of | ||
// Stuff like whether specific extensions are supported, and potentially things like OpenGL context information | ||
namespace OpenGL { | ||
struct Driver { | ||
bool supportsExtFbFetch = false; | ||
bool supportsArmFbFetch = false; | ||
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bool supportFbFetch() const { return supportsExtFbFetch || supportsArmFbFetch; } | ||
}; | ||
} // namespace OpenGL |
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