From 0b2c88eaf43add2ca24eb2c51bc667f7b5979cdc Mon Sep 17 00:00:00 2001 From: Vurv <56230599+Vurv78@users.noreply.github.com> Date: Tue, 2 Jan 2024 00:51:31 -0800 Subject: [PATCH] Remove outdated comment --- lua/entities/gmod_wire_expression2/core/timer.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/lua/entities/gmod_wire_expression2/core/timer.lua b/lua/entities/gmod_wire_expression2/core/timer.lua index 0b37f9527c..d2d82cf9bf 100644 --- a/lua/entities/gmod_wire_expression2/core/timer.lua +++ b/lua/entities/gmod_wire_expression2/core/timer.lua @@ -134,8 +134,6 @@ __e2setcost(15) local simpletimer = 1 --- Create "anonymous" timer using address of arguments, which should be different for each function call. --- Definitely hacky, but should work properly. I think this is better than just incrementing a number infinitely. e2function void timer(number delay, function callback) local fn, ent = callback:Unwrap("", self), self.entity