Add E2 function entity:propKeepFrozen(number) #3240
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If the number is non-zero then the prop will not be unfreezeable by physgun reloads, other unfreezing methods should be unaffected.
I figured that since e2 has physgun pickup/drop events now that would help with keeping setang plates frozen without checking it every tick that there should also be a way to prevent props being unfrozen with physgun reload.