This repository has been archived by the owner on Jan 25, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #222 from wolfkidsounds/4.0.4
4.0.4
- Loading branch information
Showing
110 changed files
with
2,042 additions
and
6,473 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
# Configuration file | ||
|
||
kclearlagconfig { | ||
# Item whitelist for the ground item clear | ||
# It will not clear any ground items put on this list | ||
# (Caps Specific) | ||
S:GroundItemWhitelist < | ||
Diamond Block | ||
> | ||
|
||
# Make this false to disable Items being cleared | ||
B:ItemClear=true | ||
|
||
# The Maximum amount of Item Entites in your world before the clear lag kicks in | ||
# It will clear item entities if there is more than this number | ||
I:MaxItemEntities=150 | ||
|
||
# The Maximum amount of Hostile Entities in your world before the clear lag kicks in | ||
# It will clear Hostile entities if there is more than this number | ||
I:MaxMobs=250 | ||
|
||
# The Maximum amount of EXP Orb Entites in your world before the clear lag kicks in | ||
# It will clear item entities if there is more than this number | ||
I:MaxXPOrbEntities=999 | ||
|
||
# Make this false to disable Hostile Mobs being cleared | ||
B:MobClear=true | ||
|
||
# Make this false to disable XP Orbs being cleared | ||
B:XPOrbClear=false | ||
|
||
# Make this false to completely disable the mod | ||
B:enabled=true | ||
} | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
# Configuration file | ||
|
||
general { | ||
# If you're colorblind, change this to fit your needs. | ||
# Available options: | ||
# - GREEN_TO_RED | ||
# - BLUE_TO_RED | ||
# - GREEN_TO_BLUE | ||
# Valid values: | ||
# GREEN_TO_RED | ||
# BLUE_TO_RED | ||
# GREEN_TO_BLUE | ||
S:COLORS=GREEN_TO_RED | ||
|
||
# Define the number of microseconds at which an object is marked with a deep red colour for WORLD lag. | ||
I:GRADIENT_MAXED_OUT_AT_MICROSECONDS=50 | ||
|
||
# Define the number of microseconds at which an object is marked with a deep red colour for FPS lag. | ||
I:GRADIENT_MAXED_OUT_AT_NANOSECONDS_FPS=100000 | ||
|
||
# What is the minimum amount of microseconds required before an object is tracked in the client? | ||
# This is only for WORLD lag. | ||
# This also affects the analyze results window | ||
I:MINIMUM_AMOUNT_OF_MICROSECONDS_THRESHOLD=50 | ||
} | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,41 @@ | ||
# Configuration file | ||
|
||
general { | ||
# Allow normal users to see event subscribers? | ||
B:ALLOW_NON_OPS_TO_SEE_EVENT_SUBSCRIBERS=false | ||
|
||
# What is the maximum HORIZONTAL range in blocks normal users can get results for? | ||
D:NON_OPS_MAX_HORIZONTAL_RANGE=50.0 | ||
|
||
# If normal users can start the profiler, what is the maximum time in seconds? | ||
I:NON_OPS_MAX_PROFILE_TIME=20 | ||
|
||
# What is the maximum VERTICAL range in blocks normal users can get results for? | ||
D:NON_OPS_MAX_VERTICAL_RANGE=20.0 | ||
|
||
# If normal users can start the profiler, what is the cool-down between requests in seconds? | ||
I:NON_OPS_PROFILE_COOL_DOWN_SECONDS=120 | ||
|
||
# How often can normal users request the latest scan result in seconds? | ||
I:NON_OPS_REQUEST_LAST_SCAN_DATA_TIMEOUT=30 | ||
|
||
# From where should we range-limit blocks vertically for normal users? | ||
# This will override the MAX_VERTICAL_RANGE when the block is above this Y level | ||
I:NON_OPS_WHITELIST_HEIGHT_ABOVE=64 | ||
|
||
# What's the permission level available to non-operators (Normal players)? | ||
# Please note that this ONLY works on dedicated servers. If you're playing singleplayer or LAN, the FULL permission is used. | ||
# Available permissions in ascending order are: | ||
# 'NONE' No permissions are granted, all functionality is denied. | ||
# 'GET' Allow getting the latest scan result, this will be stripped down to the player's surroundings | ||
# 'START' Allow starting the profiler | ||
# 'FULL' All permissions are granted, teleporting to entities, blocks | ||
# Valid values: | ||
# NONE | ||
# GET | ||
# START | ||
# FULL | ||
S:NON_OP_PERMISSION_LEVEL=NONE | ||
} | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
# TickCentral config | ||
# For you, this is only really needed to access debug settings | ||
# As this is a library, there is generally no need to modify these settings | ||
SHOW_FORCED_LOADING = false | ||
DEBUG = false | ||
|
||
# This library is capable of caching classes. This number is used to track if we should | ||
# re-run the scanner. You can also manually trigger it by setting it to 0. | ||
FILE_COUNT = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.