diff --git a/sim/mage/arcane_missiles.go b/sim/mage/arcane_missiles.go index f7048c163a..8b2cd71ea5 100644 --- a/sim/mage/arcane_missiles.go +++ b/sim/mage/arcane_missiles.go @@ -18,7 +18,7 @@ func (mage *Mage) registerArcaneMissilesSpell() { // such as illustration of the dragon soul // however, it cannot proc Nibelung so we add the ProcMaskNotInSpellbook flag ProcMask: core.ProcMaskSpellDamage | core.ProcMaskNotInSpellbook, - Flags: SpellFlagMage, + Flags: SpellFlagMage | core.SpellFlagNoLogs, MissileSpeed: 20, BonusHitRating: float64(mage.Talents.ArcaneFocus) * core.SpellHitRatingPerHitChance, BonusCritRating: core.TernaryFloat64(mage.HasSetBonus(ItemSetKhadgarsRegalia, 4), 5*core.CritRatingPerCritChance, 0), diff --git a/sim/priest/mind_flay.go b/sim/priest/mind_flay.go index b96cbf8d94..2976c8d147 100644 --- a/sim/priest/mind_flay.go +++ b/sim/priest/mind_flay.go @@ -20,6 +20,7 @@ func (priest *Priest) getMindFlayTickSpell(numTicks int32) *core.Spell { ActionID: core.ActionID{SpellID: 58381}.WithTag(numTicks), SpellSchool: core.SpellSchoolShadow, ProcMask: core.ProcMaskProc | core.ProcMaskNotInSpellbook, + Flags: core.SpellFlagNoLogs, BonusHitRating: float64(priest.Talents.ShadowFocus) * 1 * core.SpellHitRatingPerHitChance, BonusCritRating: 0 + float64(priest.Talents.MindMelt)*2*core.CritRatingPerCritChance + diff --git a/ui/shadow_priest/sim.ts b/ui/shadow_priest/sim.ts index 9cc17de203..2f43d57249 100644 --- a/ui/shadow_priest/sim.ts +++ b/ui/shadow_priest/sim.ts @@ -37,6 +37,7 @@ export class ShadowPriestSimUI extends IndividualSimUI { // Which stats to display in the Character Stats section, at the bottom of the left-hand sidebar. displayStats: [ Stat.StatHealth, + Stat.StatMana, Stat.StatStamina, Stat.StatIntellect, Stat.StatSpirit,