From 170d34508b739dc17288fc7e524ce72ee20da1b5 Mon Sep 17 00:00:00 2001 From: James Tanner Date: Sun, 8 Oct 2023 19:24:51 -0700 Subject: [PATCH] Fix snd prepull crash --- sim/rogue/slice_and_dice.go | 2 ++ 1 file changed, 2 insertions(+) diff --git a/sim/rogue/slice_and_dice.go b/sim/rogue/slice_and_dice.go index 5687ffa4a0..fd763ea66c 100644 --- a/sim/rogue/slice_and_dice.go +++ b/sim/rogue/slice_and_dice.go @@ -33,6 +33,8 @@ func (rogue *Rogue) registerSliceAndDice() { rogue.SliceAndDiceAura = rogue.RegisterAura(core.Aura{ Label: "Slice and Dice", ActionID: actionID, + // This will be overridden on cast, but set a non-zero default so it doesn't crash when used in APL prepull + Duration: rogue.sliceAndDiceDurations[5], OnGain: func(aura *core.Aura, sim *core.Simulation) { rogue.MultiplyMeleeSpeed(sim, hasteBonus) },