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[core] move Hardcast handling out of advance() into PendingActions (hardcastAction and gcdAction), so it's not needlessly checked for other actions
This is a speedup for all classes, depending on how many PAs are non-gcdAction and non-hardcastActions. For DKs w/ Night of the Dead, it's a ~5% speedup, quite large for such a simple measure.
Test changes look fine, all "Averages" are still within expected ranges.