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clearer mind flay logs #3930

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Oct 21, 2023
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2 changes: 1 addition & 1 deletion sim/mage/arcane_missiles.go
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ func (mage *Mage) registerArcaneMissilesSpell() {
// such as illustration of the dragon soul
// however, it cannot proc Nibelung so we add the ProcMaskNotInSpellbook flag
ProcMask: core.ProcMaskSpellDamage | core.ProcMaskNotInSpellbook,
Flags: SpellFlagMage,
Flags: SpellFlagMage | core.SpellFlagNoLogs,
MissileSpeed: 20,
BonusHitRating: float64(mage.Talents.ArcaneFocus) * core.SpellHitRatingPerHitChance,
BonusCritRating: core.TernaryFloat64(mage.HasSetBonus(ItemSetKhadgarsRegalia, 4), 5*core.CritRatingPerCritChance, 0),
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1 change: 1 addition & 0 deletions sim/priest/mind_flay.go
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ func (priest *Priest) getMindFlayTickSpell(numTicks int32) *core.Spell {
ActionID: core.ActionID{SpellID: 58381}.WithTag(numTicks),
SpellSchool: core.SpellSchoolShadow,
ProcMask: core.ProcMaskProc | core.ProcMaskNotInSpellbook,
Flags: core.SpellFlagNoLogs,
BonusHitRating: float64(priest.Talents.ShadowFocus) * 1 * core.SpellHitRatingPerHitChance,
BonusCritRating: 0 +
float64(priest.Talents.MindMelt)*2*core.CritRatingPerCritChance +
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1 change: 1 addition & 0 deletions ui/shadow_priest/sim.ts
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,7 @@ export class ShadowPriestSimUI extends IndividualSimUI<Spec.SpecShadowPriest> {
// Which stats to display in the Character Stats section, at the bottom of the left-hand sidebar.
displayStats: [
Stat.StatHealth,
Stat.StatMana,
Stat.StatStamina,
Stat.StatIntellect,
Stat.StatSpirit,
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