Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update Elemental T10 4pc #3981

Merged
merged 4 commits into from
Oct 30, 2023
Merged

Update Elemental T10 4pc #3981

merged 4 commits into from
Oct 30, 2023

Conversation

raethkcj
Copy link
Contributor

@raethkcj raethkcj commented Oct 30, 2023

Based on logs, Flame Shock with Elemental Shaman's T10 4-set bonus behaves differently than other refreshed/rolled over DoTs.

Logs: https://classic.warcraftlogs.com/reports/a:9KMHBQnN8tAZfwJr#fight=37&type=summary&source=36&view=events

Spreadsheet showing the relevant timeline of events: https://docs.google.com/spreadsheets/d/1ToSXfky85q8fzkPTFGiT9xnldzipEc5vb4p7h7IsZSU/edit#gid=2029445151

Our conclusion is that Flame Shock dynamically updates its haste when Lava Burst finishes casting (not when it hits). Check the Lava Burst casts at 71 seconds (after gaining Hyperspeed Acceleration) and at 220 seconds (after losing Heroism), and note that Flame Shock updates its tick interval for the current tick immediately, before the Lava Burst hits the target.

I tried making use of the existing Rollover function, but ultimately concluded the behavior was too different, thus RescheduleNextTick. I also took queues from feral/rogue sims for the NumberOfTicks overwrite.

@lologarithm lologarithm merged commit 9e62d02 into wowsims:master Oct 30, 2023
1 check passed
@raethkcj raethkcj deleted the eleT10 branch November 7, 2023 16:14
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants