Releases: wowsims/wotlk
Releases · wowsims/wotlk
v0.1.41
What's Changed
- Persist the EP reference stats. by @merijn in #3404
- Small Feral gem optimizer bugfix by @NerdEgghead in #3405
- Fix furious howl CD for APL by @jimmyt857 in #3407
- Rework how multi-column EP tables are rendered/coloured UI by @merijn in #3409
- Add most of the support needed for apl in healing sims by @jimmyt857 in #3411
- Add tracking support for 'Related Auras' and start using it in a few … by @jimmyt857 in #3412
- Use related auras for remaining debuffs, and implement a few missing … by @jimmyt857 in #3413
- Add 'Should Refresh Aura' APL value, and use it in mage fire preset by @jimmyt857 in #3414
- Prefer to cast non-MCD spells ASAP without waiting for next GCD by @jimmyt857 in #3415
- Update setup-node version by @jimmyt857 in #3416
- Release alpha APL for remaining dps and tank sims by @jimmyt857 in #3420
- Fix aura ID for ret t10 by @jimmyt857 in #3421
Full Changelog: v0.1.40...v0.1.41
v0.1.40
What's Changed
- fix dnd rotation logic by @lime-green in #3368
- Improve apl unit selector visuals by @jimmyt857 in #3367
- fix UH logic with death runes by @lime-green in #3373
- Move hunter timeToTrapWeaveMs from rotation to spec options by @jimmyt857 in #3374
- Fix UI bug and expose Furious Howl as hunter APL MCD by @jimmyt857 in #3375
- Refactor apl references to handle dynamic unit options (CurrentTarget… by @jimmyt857 in #3376
- Added gem optimizer for Feral DPS sim by @NerdEgghead in #3377
- Feral gem optimizer tweaks for JC by @NerdEgghead in #3378
- Add
ChangeTarget
APL action by @jimmyt857 in #3379 - Add target option to APL CastSpell action by @jimmyt857 in #3380
- Added Nature Armor Kit to database. by @NerdEgghead in #3381
- Implement CancelAura APL action by @jimmyt857 in #3382
- Add silencing shot to default hunter APL rotation by @jimmyt857 in #3383
- Improve UI for unit pickers by @jimmyt857 in #3384
- Balance basic APL improvements by @Gashiraa in #3385
- Add source unit option to APL health values by @jimmyt857 in #3387
- Add
TimeToNextAuto
APL value by @jimmyt857 in #3388 - Add
TriggerICD
APL action for pre-pull by @jimmyt857 in #3389 - Add IsExecutePhase APL value by @jimmyt857 in #3390
- Fix mage 2pc t10 interaction with missile barrage by @jimmyt857 in #3391
- Balance basic APL improvements by @Gashiraa in #3392
- Aura id fixes by @rosenrusinov in #3393
- Further tweaks for Feral gem suggestion algorithm by @NerdEgghead in #3394
- Change underlying data type for prepull DoAt to APLValue by @jimmyt857 in #3395
- Update all apl presets to use new doAtValue field by @jimmyt857 in #3396
- Launch alpha APL for smite priests by @jimmyt857 in #3397
- core: disable trinket desync when using APL by @Tharre in #3398
- Added leeway to Hit and Expertise cap values in Feral gem optimizer by @NerdEgghead in #3399
- Detect infinite loops in APL and give better debug info by @jimmyt857 in #3400
Full Changelog: v0.1.39...v0.1.40
v0.1.39
What's Changed
- Balance basic APL update by @Gashiraa in #3330
- Balance basic APL typo by @Gashiraa in #3331
- talisman is on cast complete. mind flay should proce it twice by @lime-green in #3332
- this is cast automatically from DP by @lime-green in #3333
- use correct glyph id for shattering throw by @lologarithm in #3337
- dnd doesn't snapshot crit by @lime-green in #3339
- Fix Frost DK rotations by @Nezz in #3338
- rime -> freezing fog by @lime-green in #3341
- Add APL support for Retribution Paladin by @rosenrusinov in #3342
- Move shared unit selection UI into new UnitPicker class by @jimmyt857 in #3345
- warlock: fix mana feed crash when missing pet by @Tharre in #3348
- Refactor RaidTarget --> UnitReference by @jimmyt857 in #3350
- warlock: fix imp. soul leech crash when missing pet by @Tharre in #3351
- priest apl related fixes by @rosenrusinov in #3315
- corrected latency variation calculation by @dbyena2 in #3353
- Warlock fixes by @Tharre in #3357
- warlock: fix searing pain not proccing pyroclasm by @Tharre in #3358
- warlock: fix demonic empowerment being cast untalented by @Tharre in #3359
- Implement backend support for unit selection in APL auras by @jimmyt857 in #3360
- Add APL UI for selecting aura source unit by @jimmyt857 in #3361
- Allow pets to be selected in APL unit picker by @jimmyt857 in #3363
- Fix bug with ES weaving CanCast by @jimmyt857 in #3364
- Add row for pet resources (e.g. focus) to results timeline by @jimmyt857 in #3365
New Contributors
Full Changelog: v0.1.38...v0.1.39
v0.1.38
What's Changed
- Add apl presets for all hunter specs by @jimmyt857 in #3279
- Some UI QoL updates for APL, and reduce spacing between items by @jimmyt857 in #3282
- DK APL basic support by @rosenrusinov in #3280
- Runic Power APLValue by @rosenrusinov in #3281
- Small tweaks to hunter rotation presets by @jimmyt857 in #3283
- Condense preset json data via regex by @jimmyt857 in #3284
- Change rotation json spacing by @jimmyt857 in #3285
- Fix extra closing bracket in enhancement shaman presets by @voteblueranger in #3287
- add support for tank dk related apl by @rosenrusinov in #3288
- add health as apl value by @rosenrusinov in #3289
- ignore unknown items in bag batch import by @zku in #3291
- added elemental shaman default APL by @lologarithm in #3293
- ignore ammo in bulk bag export by @zku in #3294
- added CL support to ele and num targets support to APL by @lologarithm in #3296
- Apl runes by @rosenrusinov in #3295
- Apl Split rune count checks by @rosenrusinov in #3297
- update dk presets by @rosenrusinov in #3298
- disable enableWhen in APLs for now by @rosenrusinov in #3299
- add UF if using APL regardless of legacy settings by @rosenrusinov in #3300
- remove duplicate 232 dk tier sets by @rosenrusinov in #3301
- converted FS to be multi-dot by @lologarithm in #3303
- Balance APL + cast time APL value by @lologarithm in #3302
- Added parameter for enemy damage spread that replaces prior boolean by @NerdEgghead in #3306
- Mage APL Support by @rosenrusinov in #3307
- Fixed incorrect t9 items and updated stormjewels by @lologarithm in #3308
- Added APL capability, but no preset by @dbyena2 in #3309
- fix dk t9 of conquest horde set names by @rosenrusinov in #3310
- Add Rogue APL rotation by @catszeid in #3312
- Implement drag-n-drop for APL UI by @jimmyt857 in #3311
- Enable Rogue APL rotation by @catszeid in #3313
- Apl spell values for channel and travel time by @rosenrusinov in #3314
- add math operator by @rosenrusinov in #3316
- Balance settings cleanup by @Gashiraa in #3317
- feral: enable apl rotation by @jarveson in #3318
- Anub'arak encounter AI implementation + associated core support by @NerdEgghead in #3320
- Add Icd tracking for player auras in APL by @rosenrusinov in #3321
- Added thunderstorm to apl by @lologarithm in #3323
- Fix some bugs in apl autofill logic by @jimmyt857 in #3322
- Refactor stat result protos to include pet and targets spells/auras i… by @jimmyt857 in #3326
- Organize unit metadatas in UI by @jimmyt857 in #3327
- fix spriest talents that can proc trinkets by @lime-green in #3328
New Contributors
- @voteblueranger made their first contribution in #3287
Full Changelog: v0.1.37...v0.1.38
v0.1.37
What's Changed
- hunter: wait for higher prio spells in rotation by @lime-green in #3239
- Hunter custom rotation: multi-dot + steady-shot waiting by @lime-green in #3240
- lower custom rotation wait time by @lime-green in #3241
- Simplify spell and aura stat info, and use an APLValue for the Wait a… by @jimmyt857 in #3242
- Infinite moonfire settings by @Gashiraa in #3243
- Implement apl sequences by @jimmyt857 in #3244
- Add warnings for Combat specialization talents by @catszeid in #3245
- More moonfire snapshot settings by @Gashiraa in #3246
- Lots of DropdownPicker UI updates by @jimmyt857 in #3248
- Clean up rotation tab UI by @jimmyt857 in #3249
- hunter: filter out thrown weapons by @lime-green in #3250
- Implement preset/saved rotation options by @jimmyt857 in #3251
- hunter: fix t9 4p spell ID by @lime-green in #3253
- Add lots of common APL values by @jimmyt857 in #3255
- Implement autocast CD action for APL, hunter APL rotation DPS now mat… by @jimmyt857 in #3256
- Delay MF when using MF snapshot option by @Gashiraa in #3259
- Implement multidotting and more values for APL by @jimmyt857 in #3260
- feral: update aoe rotation for p3 idol by @jarveson in #3262
- paladin: fix ret holy wrath from reducing DPS with increased haste by @lime-green in #3238
- frost sub-blood: dnd aoe by @lime-green in #3263
- Move cooldown delays into apl config by @jimmyt857 in #3261
- Fix cooldowns picker breakage by @jimmyt857 in #3264
- Implement graceful error handling and warning displays for APL by @jimmyt857 in #3265
- Fix crash by @jimmyt857 in #3266
- Fix a few apl bugs by @jimmyt857 in #3269
- Fix multiple UI bugs with APL by @jimmyt857 in #3270
- Fix more APL bugs and update default rotation by @jimmyt857 in #3272
- Implement prepull actions for APL by @jimmyt857 in #3273
- Implement path flattening in json exports to make them more readable by @jimmyt857 in #3274
- Run make fmt by @jimmyt857 in #3275
Full Changelog: v0.1.36...v0.1.37
v0.1.36
What's Changed
- core: only roll for hit if we can actually miss by @Tharre in #3213
- update with last hotfix by @rosenrusinov in #3215
- serpent sting gains 60% crit modifier from mortal shots by @lime-green in #3216
- Warlock fixes by @Tharre in #3219
- warlock: more T9 preset fixes by @Tharre in #3222
- Fon snapshot jarv fix by @Gashiraa in #3227
- use better SS talents as preset by @lime-green in #3229
- fix crash when no gargoyle talent by @lime-green in #3231
- fix drw crash by @lime-green in #3232
- APL UI work, all values now implemented by @jimmyt857 in #3234
- Fix DRW speed not properly updating by @rosenrusinov in #3228
- SS multi-dot + update hunter ST rotations to match best-known custom rotations by @lime-green in #3233
- hunter: set presets and fix surv priority list by @lime-green in #3235
- add crystal yield by @lime-green in #3236
Full Changelog: v0.1.35...v0.1.36
v0.1.35
What's Changed
- First big chunk of UI work for APL by @jimmyt857 in #3180
- Mage p3 presets by @lycaste in #3162
- P3 added to preset by @dbyena2 in #3184
- Added check for mf 0/4 by @dbyena2 in #3186
- Refactor to store bonus stats on characters by @merijn in #3185
- Balance fixes by @Gashiraa in #3188
- Add remaining mage p3 presets by @jimmyt857 in #3190
- Crashfix Gormok for non-tank sims by @psiven in #3191
- Fix typos in mage presets by @jimmyt857 in #3192
- Fix the multiplicative stacking of armor buffs by @merijn in #3194
- Cleanup of previously merged branch for armorscaling by @merijn in #3196
- Changed Expertise Rating to be modeled continuously by @NerdEgghead in #3193
- Update warrior Vitality talent and base stats for all races by @merijn in #3198
- Feint no longer procs poisons or weapon enchantments by @catszeid in #3199
- warlock: don't do needless sprintfs every GCD by @Tharre in #3177
- warlock: add P3 sets by @Tharre in #3200
- Fixed issue with DP reapplication by @dbyena2 in #3208
- Add a release build for "Apple Silicon" Macs by @vigo2 in #3210
- Add Blade Flurry Mutilate Talent Presets by @where-fore in #3206
- Update DB from wowhead by @jimmyt857 in #3211
- update blood plague crit multiplier by @rosenrusinov in #3214
New Contributors
Full Changelog: v0.1.34...v0.1.35
v0.1.34
What's Changed
- core: fix ExpectedDamage scaling with hit past cap by @Tharre in #3149
- Update hunter presets and fix some ss crit bugs by @jimmyt857 in #3152
- Warrior: fixed Improved Mortal Strike talent reduced cooldown value by @TheGroxEmpire in #3155
- Warrior: Tuned Improved Mortal Strike talent cd reduction value by @TheGroxEmpire in #3156
- Allows the Combat Rotation to use Ghostly Strike by @where-fore in #3160
- [Rogue] Fix multi-target S&D UI settings for 3 targets by @gewoonnico in #3147
- Allow Combat Rotation to use Hemorrhage by @where-fore in #3163
- Add cooldown reduction from Elusiveness to Overkill by @catszeid in #3166
- Fix SS metrics and switch to phase 3 by default by @jimmyt857 in #3168
- Added 18/2 and 13/7 Presets for Mutilate Rogues by @where-fore in #3158
- Added Gormok (25H) encounter from ToGC by @psiven in #3169
- core: don't apply focus magic to pets by @Tharre in #3170
- T10 snapshot enh by @Horatio27 in #3172
- Hotfix for Enh Tier 10 snapshotting by @Horatio27 in #3173
- Fire Ele Spell/Stats Update by @Horatio27 in #2923
- Jake/feral ooc p3 by @jarveson in #3176
Full Changelog: v0.1.33...v0.1.34
v0.1.33
What's Changed
- Rotation adjusment for idol of lunar fury by @Gashiraa in #3143
- Add option for raid applied bleed effect by @catszeid in #2679
- Updated batch search ui to show heroic / faction info by @lologarithm in #3146
Full Changelog: v0.1.32...v0.1.33
v0.1.32
What's Changed
- Phase 3 balance presets by @Gashiraa in #3127
- Update ProcFromProc on effects and trinket by @lologarithm in #3129
- correct lightning shield to remove stacks first by @lologarithm in #3130
- fix lightning shield again and also taj by @lologarithm in #3131
- Use same stat modifier for bonus armor as armor when computing EP. by @merijn in #3132
- More balance tests by @Gashiraa in #3136
- Fix CLI output file option parsing by @ethanfann in #3135
- Remove the database field from CLI export by @ethanfann in #3133
- Updated presets.ts for Retribution by @Surveillant0 in #3134
- fixed P4_PRESET, removed P3_PRESET2 by @Surveillant0 in #3137
- updated glyphs in db by @lologarithm in #3138
- Warrior: Added minor glyph: Glyph of Shattering Throw by @TheGroxEmpire in #3140
- spriest: implement imp. DP as seperate spell by @Tharre in #3139
- feral: handle scourgebane predatory strikes bonus by @jarveson in #3141
New Contributors
- @Surveillant0 made their first contribution in #3134
Full Changelog: v0.1.31...v0.1.32