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00. General standards

V453000 edited this page Jan 16, 2021 · 1 revision

All of the pipeline should be as repeatable as feasible, for example:

  • Blender outputs could just be re-rendered to get the same result again, by clicking Render animation, or launching a .bat file to re-render.
  • Render outputs should be linked into Photoshop so they could just be updated, instead of copied one by one again.
  • After Effects files should have a Render queue kept from last render, ideally compositions that are the render outputs should be in their own folder in the Project tab.
  • Spritesheeter and similar scripts should be launched via .bat commands, so they can essily be repeated.

Folder structure

When creating something, for example an entity, each of the steps of the process has its own folder. Each folder is numbered, based on the order of the process. For example:

assembling-machine

v2

01-Blender

All Blender files, including Blender outputs, textures, scripts, ...

02-Ps

All Photoshop files

03-Ae

After Effects files, usually the output is in Spritesheeter folder.

04-Spritesheeter

Spritesheeter inputs, outputs, a copy of the .py file, and .bat files to launch the script

misc

Anything else, concept art, reference images, ...