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Releases: xan1242/TFSndEdit

1.3

16 Oct 04:18
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  • Added proper VAG header generation and reading - now you can play VAGs with any compatible player and export normal VAGs (the same kind used on PS1)
  • Suggested tools: vagconv by Sony or Awave Studio

1.2

04 Jun 05:55
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1.2
  • Added ELF patching - no need to rip stuff out of EBOOT and back, you may simply pass the executable and it'll automatically patch it with new offsets (old mode still works if you need it)
  • fixed VAG ADSR sizes for new formats - newer versions of the sound bank use a slightly larger ADSR structure - this fixed missing sounds in Tag Force 3 for example

1.1

22 May 01:13
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1.1
  • Added SHDS patching for proper offset and size patching

First release

20 Mar 01:38
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First version, VS2022 x86 Release

CMake version coming soon...