454108C5 - Brütal Legend #186
Labels
gpu-drawing-corrupt
Graphics objects are garbled, glitchy, or corrupted in some way.
gpu-readback
GPU-written data read on CPU (HDR adaptation, save images), needs d3d12_readback_resolve/memexport
gpu-shader-errors
Graphics shader issues, such as things being too bright, dark, or the wrong color.
state-gameplay
Title has functional gameplay.
tech-engine-buddha
Title uses Buddha engine.
Validation
Xbox 360 Marketplace link
https://marketplace.xbox.com/en-US/product/Brutal-Legend/66acd000-77fe-1000-9115-d802454108c5
[### Xenia version
xenia-canary/xenia-canary@bff24e3
Issues
Menu loads like normal. Game moves past intro scene without any issues or crashes (Prerendered). As soon as you get in game the textures appear heavily garbled. This seems to be fixed if render scale is changed from 1x1 to 3x3 but introduces shadow flickering.
Log
xenia.zip
Screenshots
Title Screen
In game 1x1 Resolution scale (Garbled Textures)
In game 3x3 Resolution scale (Normal Textures)
In game 1x1 video
https://youtu.be/EIgNlSg0_iI
In game 3x3 video
https://youtu.be/3-4Z4JvYLvs
Labels
state-gameplay, tech-engine-buddha, gpu-drawing-corrupt, gpu-shader-errors
The text was updated successfully, but these errors were encountered: