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Releases: xesdoog/object-spawner

Object Spawner v1.3

26 Jun 22:44
960125b
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V1.3 Changelog:

  • Added b3258 objects.

Object Spawner v1.2

14 May 22:41
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V1.2 Changelog:

  • Only require one additional file.
  • Add a check for crash objects as well as those blocked by R* and notify the user.

Object Spawner v1.1-Hotfix

13 May 11:09
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V1.1 Hotfix:

  • Stop object preview when the UI is closed.
  • Automatically cleanup spawned objects from the dropdown list if an object gets removed in another way other than the script itself (delete gun for example).

Object Spawner v1.1

12 May 15:56
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V1.1 Changelog:

  • Added object preview.
  • Player List now identifies friends in the session.
  • Added object rotation to Edit Mode.

Object Spawner v1.0-Release

09 May 18:42
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V1.0-Rel

Initial release version.

  • Added the ability to choose between custom objects and every object in the game.
  • Manually select objects to attach/detach/delete.
  • Attaching objects to other players officially removed.

Object Spawner v0.4.1-beta

07 May 16:41
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Pre-release

V0.4.1-Beta

  • Temporarily disabled the ability to attach objects on other players. The feature will be reworked then added back.
  • Fixed a crash issue.

Object Spawner v0.4-beta

09 Apr 02:54
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Pre-release
Update object_spawner.lua

- New buggy features. Because I'm dumb.