Releases: xesdoog/object-spawner
Releases · xesdoog/object-spawner
Object Spawner v1.3
Object Spawner v1.2
V1.2 Changelog:
- Only require one additional file.
- Add a check for crash objects as well as those blocked by R* and notify the user.
Object Spawner v1.1-Hotfix
V1.1 Hotfix:
- Stop object preview when the UI is closed.
- Automatically cleanup spawned objects from the dropdown list if an object gets removed in another way other than the script itself (delete gun for example).
Object Spawner v1.1
V1.1 Changelog:
- Added object preview.
- Player List now identifies friends in the session.
- Added object rotation to Edit Mode.
Object Spawner v1.0-Release
V1.0-Rel
Initial release version.
- Added the ability to choose between custom objects and every object in the game.
- Manually select objects to attach/detach/delete.
- Attaching objects to other players officially removed.
Object Spawner v0.4.1-beta
V0.4.1-Beta
- Temporarily disabled the ability to attach objects on other players. The feature will be reworked then added back.
- Fixed a crash issue.
Object Spawner v0.4-beta
Update object_spawner.lua - New buggy features. Because I'm dumb.