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VehicleScheduleHelper.cs
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using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine.UI;
using VoxelTycoon;
using VoxelTycoon.Game.UI;
using VoxelTycoon.Tracks;
using VoxelTycoon.Tracks.Tasks;
using XMNUtils;
namespace ScheduleStopwatch
{
[HarmonyPatch]
class VehicleScheduleHelper: LazyManager<VehicleScheduleHelper>
{
public event Action<Vehicle, VehicleStationLocation, RootTask> DestinationReached;
public event Action<Vehicle, VehicleStationLocation, RootTask> StationLeaved;
public event Action<Vehicle> MeasurementInvalidated;
public event Action<Vehicle, RootTask, bool> ScheduleChanged;
public event Action<Vehicle, VehicleRoute, VehicleRoute> VehicleRouteChanged; //vehicle, old route, new route
public event Action<Vehicle> VehicleIsEnabledChanged;
private Func<RootTask, int> getRootTaskVersionFunc;
/** iterates through tasks that do not have nonstop behaviour nonstop */
public IEnumerable<RootTask> GetNonNonstopTasks(Vehicle vehicle)
{
ImmutableList<RootTask> tasks = vehicle.Schedule.GetTasks();
int count = tasks.Count;
for (int i = 0; i < count; i++)
{
RootTask task = tasks[i];
if (task.Behavior != RootTaskBehavior.NonStop)
{
yield return task;
}
}
yield break;
}
private void OnMeasurementInvalidated(Vehicle vehicle)
{
//NotificationUtils.ShowVehicleHint(vehicle, "OnMeasurementInvalidated");
MeasurementInvalidated?.Invoke(vehicle);
}
private void OnStationLeaved(Vehicle vehicle, VehicleStationLocation vehicleStation, RootTask rootTask)
{
// NotificationUtils.ShowVehicleHint(vehicle, "OnStationLeaved " + vehicleStation.Location.Name);
StationLeaved?.Invoke(vehicle, vehicleStation, rootTask);
}
public int GetRootTaskVersion(RootTask rootTask)
{
if (getRootTaskVersionFunc == null)
{
MethodInfo minf = typeof(RootTask).GetMethod("GetVersion", BindingFlags.NonPublic | BindingFlags.Instance);
getRootTaskVersionFunc = (Func<RootTask, int>)Delegate.CreateDelegate(typeof(Func<RootTask, int>), minf);
}
return getRootTaskVersionFunc(rootTask);
}
private void OnDestinationReached(Vehicle vehicle, VehicleStationLocation vehicleStation, RootTask task)
{
// NotificationUtils.ShowVehicleHint(vehicle, "OnDestinationReached " + vehicleStation.Location.Name);
DestinationReached?.Invoke(vehicle, vehicleStation, task);
}
private void OnScheduleChanged(Vehicle vehicle, RootTask task, bool minorChange=false, bool notifyRoute=false)
{
if (notifyRoute && vehicle.Route != null)
{
ImmutableList<Vehicle> vehicles = vehicle.Route.Vehicles;
for (int i = 0; i < vehicles.Count; i++)
{
ScheduleChanged?.Invoke(vehicles[i], task, minorChange);
// NotificationUtils.ShowVehicleHint(vehicles[i], "OnScheduleChanged" + (minorChange ? " minor" : ""));
}
}
else
{
ScheduleChanged?.Invoke(vehicle, task, minorChange);
// NotificationUtils.ShowVehicleHint(vehicle, "OnScheduleChanged" + (minorChange ? " minor" : ""));
}
}
private void OnSubtaskChanged(SubTask subTask, bool minorChange = true, bool notifyRoute = false)
{
OnScheduleChanged(subTask.Vehicle, subTask.ParentTask, minorChange, notifyRoute);
}
private void OnVehicleRouteChanged(Vehicle vehicle, VehicleRoute oldRoute, VehicleRoute newRoute)
{
VehicleRouteChanged?.Invoke(vehicle, oldRoute, newRoute);
}
private void OnVehicleIsEnabledChanged(Vehicle vehicle)
{
VehicleIsEnabledChanged?.Invoke(vehicle);
}
private void OnAdvancedTaskPercentChange(TransferTask task)
{
OnSubtaskChanged(task, true, false);
}
protected override void OnDeinitialize()
{
Manager<AdvancedTransferTaskAdapter>.Current?.UnsubscribePercentChange(OnAdvancedTaskPercentChange);
base.OnDeinitialize();
}
protected override void OnInitialize()
{
base.OnInitialize();
Manager<AdvancedTransferTaskAdapter>.Current?.SubscribePercentChange(OnAdvancedTaskPercentChange);
}
#region Harmony
#region RootTask
//VehicleSchedule.CurrentTask is still set to the finished task
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "OnStop")]
static private void RootTask_OnStop_pof(RootTask __instance)
{
Vehicle vehicle = __instance.Vehicle;
VehicleStationLocation vehicleStation = __instance.Destination?.VehicleStationLocation;
if (vehicle) {
if (vehicleStation != null && __instance.IsCompleted)
{
Current.OnStationLeaved(vehicle, vehicleStation, __instance);
} else
{
Current.OnMeasurementInvalidated(vehicle);
}
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "SkipSubTask")]
static private void RootTask_SkipSubTask_pof(RootTask __instance)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnMeasurementInvalidated(vehicle);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "SetCurrentTask")]
static private void RootTask_SetCurrentTask_pof(RootTask __instance, int ____subTaskIndex)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle && ____subTaskIndex == 0)
{
VehicleStationLocation vehicleStation = __instance.Destination?.VehicleStationLocation;
if (vehicleStation != null)
{
Current.OnDestinationReached(vehicle, vehicleStation, __instance);
} else
{
Current.OnMeasurementInvalidated(vehicle);
}
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "AddSubTask")]
static private void RootTask_AddSubTask_pof(RootTask __instance)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, __instance);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "RemoveSubTask")]
static private void RootTask_RemoveSubTask_pof(RootTask __instance)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, __instance);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "MoveSubTask")]
static private void RootTask_MoveSubTask_pof(RootTask __instance)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, __instance);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RootTask), "SetDestinationAndNotifyRoute")]
static private void RootTask_SetDestinationAndNotifyRoute_prf(RootTask __instance, VehicleDestination destination, out VehicleDestination __state)
{
__state = __instance.Destination;
}
/**
* __state = old destination
* destination = new destination
*/
[HarmonyPostfix]
[HarmonyPatch(typeof(RootTask), "SetDestinationAndNotifyRoute")]
static private void RootTask_SetDestinationAndNotifyRoute_pof(RootTask __instance, VehicleDestination destination, VehicleDestination __state)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
bool minor = (__state != null && __state.VehicleStationLocation.VehicleStation == destination.VehicleStationLocation.VehicleStation);
Current.OnScheduleChanged(vehicle, __instance, minor, true);
}
}
#endregion
#region VehicleSchedule
[HarmonyPostfix]
[HarmonyPatch(typeof(VehicleSchedule), "RemoveTask")]
static private void VehicleSchedule_RemoveTask_pof(VehicleSchedule __instance, RootTask task)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, task);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(VehicleSchedule), "AddTask")]
static private void VehicleSchedule_AddTask_pof(VehicleSchedule __instance, RootTask task)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, task);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(VehicleSchedule), "MoveTask")]
static private void VehicleSchedule_MoveTask_pof(VehicleSchedule __instance, int newIndex, List<RootTask> ____tasks)
{
Vehicle vehicle = __instance.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, ____tasks[newIndex]);
}
}
#endregion
/** will be called when new root task behaviour is picked */
[HarmonyPostfix]
[HarmonyPatch(typeof(VehicleWindowScheduleTabBehaviorPropertyPicker), "WrapCallback")]
static private void VehicleWindowScheduleTabBehaviorPropertyPicker_WrapCallback_pof(RootTask ____task)
{
Vehicle vehicle = ____task?.Vehicle;
if (vehicle)
{
Current.OnScheduleChanged(vehicle, ____task, notifyRoute: true);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UnitsTask), "SetTargetUnitIndexes")]
static private void UnitsTask_SetTargetUnitIndexes_pof(UnitsTask __instance)
{
Vehicle vehicle = __instance?.Vehicle;
if (vehicle)
{
Current.OnSubtaskChanged(__instance);
}
}
#region VehicleWindowScheduleTabRefitPropertyView
private static RefitTask _itemChangeRefitTask;
[HarmonyPrefix]
[HarmonyPatch(typeof(VehicleWindowScheduleTabRefitPropertyView), "Initialize")]
static private void VehicleWindowScheduleTabRefitPropertyView_Initialize_pof(VehicleWindowScheduleTabRefitPropertyView __instance , RefitTask task, bool editMode, ref GridPickerEx ____gridPicker)
{
_itemChangeRefitTask = null;
if (editMode && task != null)
{
Button component = __instance.transform.GetComponent<Button>();
component.onClick.AddListener(delegate ()
{
_itemChangeRefitTask = task;
});
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GridPickerHelper), "PickItemToRefitVehicleUnits")]
static private void GridPickerHelper_PickItemToRefitVehicleUnits_prf(ref Action<Item> callback)
{
RefitTask task = _itemChangeRefitTask;
if (task != null && task.Vehicle != null)
{
Item origItem = task.Item;
callback += delegate (Item item)
{
if (origItem != item)
{
Current.OnSubtaskChanged(task, notifyRoute: true);
}
};
}
_itemChangeRefitTask = null;
}
#endregion
#region Vehicle
[HarmonyPrefix]
[HarmonyPatch(typeof(Vehicle), "SetRouteInternal")]
static private void Vehicle_SetRouteInternal_prf(Vehicle __instance, VehicleRoute route, out VehicleRoute __state)
{
__state = __instance.Route;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Vehicle), "SetRouteInternal")]
static private void Vehicle_SetRouteInternal_pof(Vehicle __instance, VehicleRoute route, VehicleRoute __state)
{
Current.OnVehicleRouteChanged(__instance, __state, route);
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Vehicle), "OnIsEnabledChanged")]
static private void Vehicle_OnIsEnabledChanged_pof(Vehicle __instance)
{
Current.OnVehicleIsEnabledChanged(__instance);
}
#endregion
#endregion
}
}