bencodeparser is a library to encode/decode torrent files Bencode
import bencodeparser, tables, strformat
let encoder = newEncoder()
let decoder = newDecoder()
let btListSample1 = @[BencodeType(kind:btInt, i:1), BencodeType(kind:btString, s:"hi") ]
var btDictSample1 = initOrderedTable[BencodeType, BencodeType]()
btDictSample1[BencodeType(kind:btString, s:"name")] = BencodeType(kind:btString, s:"dmdm")
btDictSample1[BencodeType(kind:btString, s:"lang")] = BencodeType(kind:btString, s:"nim")
btDictSample1[BencodeType(kind:btString, s:"age")] = BencodeType(kind:btInt, i:50)
btDictSample1[BencodeType(kind:btString, s:"alist")] = BencodeType(kind:btList, l:btListSample1)
var testObjects = initOrderedTable[BencodeType, string]()
testObjects[BencodeType(kind: btString, s:"hello")] = "5:hello"
testObjects[BencodeType(kind: btString, s:"yes")] = "3:yes"
testObjects[BencodeType(kind: btInt, i:55)] = "i55e"
testObjects[BencodeType(kind: btInt, i:12345)] = "i12345e"
testObjects[BencodeType(kind: btList, l:btListSample1)] = "li1e2:hie"
testObjects[BencodeType(kind:btDict, d:btDictSample1)] = "d4:name4:dmdm4:lang3:nim3:agei50e5:alistli1e2:hiee"
for k, v in testObjects.pairs():
echo $k & " => " & $v
doAssert(encoder.encodeObject(k) == v)
doAssert(decoder.decodeObject(v) == k)
So according to Bencode we have some datatypes
- strings and those are encoded with the string length followed by a colon and the string itself
length:string
, e.g yes will be encoded into3:yes
- ints those are encoded between
i
,e
letters, e.g 59 will be encoded intoi59e
- lists can contain any of the bencode types and it's encoded with
l
,e
, e.g list of 1, 2 numbers is encoded intoli1ei2e
or with spaces for verbosityl i1e i2e e
- dicts are mapping from strings to any type and encoded between letters
d
,e
, e.g name => hi and num => 3 is encoded intod4:name2:hi3:numi3ee
or with spaces for verbosityd 4:name 2:hi 3:num i3e e
import strformat, tables, json, strutils, hashes
As we will be dealing a lot with strings, tables
type
BencodeKind* = enum
btString, btInt, btList, btDict
So as we mentioned about bencode data types we can define an enum to represents the kinds
BencodeType* = ref object
case kind*: BencodeKind
of BencodeKind.btString: s* : string
of BencodeKind.btInt: i* : int
of BencodeKind.btList: l* : seq[BencodeType]
of BencodeKind.btDict: d* : OrderedTable[BencodeType, BencodeType]
Encoder* = ref object
Decoder* = ref object
Encoder
a simple class to represent encoding operationsDecoder
a simple class to represent decoding operations- For
BencodeType
we make use of variant objectscase classes
in other languages. worth noticing variant objects are the same technique used forjson
module.
So we can use it like this
BencodeType(kind: btString, s:"hello")
BencodeType(kind: btInt, i:55)
let btListSample1 = @[BencodeType(kind:btInt, i:1), BencodeType(kind:btString, s:"hi") ]
BencodeType(kind: btList, l:btListSample1)
So general rule for the case classes is you have a kind defined in an enum and a constructor value u create the object with.
If you're coming from Haskell or a similar language
data BValue = BInt Integer
| BStr B.ByteString
| BList [BValue]
| BDict (M.Map BValue BValue)
deriving (Show, Eq, Ord)
Please, note if you define your own variant you should define hash
, ==
procs to be able to compare or hash the values.
proc hash*(obj: BencodeType): Hash =
case obj.kind
of btString : !$(hash(obj.s))
of btInt : !$(hash(obj.i))
of btList: !$(hash(obj.l))
of btDict:
var h = 0
for k, v in obj.d.pairs:
h = hash(k) !& hash(v)
!$(h)
hash
proc returnsHash
and depending on thekind
we return the hash of the underlying stored objects, strings, ints, lists or calculate a new hash if needed!&
consider it like merging the two hashes together!$
is used to finalize the Hash object
proc `==`* (a, b: BencodeType): bool =
## Check two nodes for equality
if a.isNil:
if b.isNil: return true
return false
elif b.isNil or a.kind != b.kind:
return false
else:
case a.kind
of btString:
result = a.s == b.s
of btInt:
result = a.i == b.i
of btList:
result = a.l == b.l
of btDict:
if a.d.len != b.d.len: return false
for key, val in a.d:
if not b.d.hasKey(key): return false
if b.d[key] != val: return false
result = true
define equality operator on BencodeTypes to determine when they're equal by defining proc for operator ==
proc `$`* (a: BencodeType): string =
case a.kind
of btString: fmt("<Bencode {a.s}>")
of btInt: fmt("<Bencode {a.i}>")
of btList: fmt("<Bencode {a.l}>")
of btDict: fmt("<Bencode {a.d}")
Define a simple toString
proc using the $
operator.
proc encode(this: Encoder, obj: BencodeType) : string
we add forward declarating to encode proc because to encode a list we might encode another values strings
, or even lists
so we will recursively call encode if needed, feel free to skip to the next part.
proc encode_s(this: Encoder, s: string) : string=
# TODO: check len
return $s.len & ":" & s
To encode a string we said we will put encoded with its length + :
+ string itself
proc encode_i(this: Encoder, i: int) : string=
# TODO: check len
return fmt("i{i}e")
To encode an int we put it between i
, e
chars
proc encode_l(this: Encoder, l: seq[BencodeType]): string =
var encoded = "l"
for el in l:
encoded &= this.encode(el)
encoded &= "e"
return encoded
- To encode a list of elements of type
BencodeType
we put their encoded values betweenl
,e
chars - Notice the call to
this.encode
that's why we needed the forward declaration.
proc encode_d(this: Encoder, d: OrderedTable[BencodeType, BencodeType]): string =
var encoded = "d"
for k, v in d.pairs():
assert k.kind == BencodeKind.btString
encoded &= this.encode(k) & this.encode(v)
encoded &= "e"
return encoded
- To encode a dict we enclose the encoded value of the pairs between
d
,e
- Notice the recursive call to
this.encode
to the keys and values - Notice the assertion the kind of the keys
must
be abtString
according toBencode
specs.
proc encode(this: Encoder, obj: BencodeType) : string =
case obj.kind
of BencodeKind.btString: result =this.encode_s(obj.s)
of BencodeKind.btInt : result = this.encode_i(obj.i)
of BencodeKind.btList : result = this.encode_l(obj.l)
of BencodeKind.btDict : result = this.encode_d(obj.d)
Simple proxy to encode obj
of BencodeType
proc decode(this: Decoder, source: string) : (BencodeType, int)
Forward declaration for decode
same as decode
proc decode_s(this: Decoder, s: string) : (BencodeType, int) =
let lengthpart = s.split(":")[0]
let sizelength = lengthpart.len
let strlen = parseInt(lengthpart)
return (BencodeType(kind:btString, s: s[sizelength+1..strlen+1]), sizelength+1+strlen)
Create a BencodeType of after decoding a string reverse operation of encode_s
Basically and read string of length sizelength
after the colon
and construct a BencodeType
of kind btString
out of it
proc decode_i(this: Decoder, s: string) : (BencodeType, int) =
let epos = s.find('e')
let i = parseInt(s[1..<epos])
return (BencodeType(kind:btInt, i:i), epos+1)
extract the number between i
, e
chars and construct BencodeType
of kind btInt
out of it
proc decode_l(this: Decoder, s: string): (BencodeType, int) =
# l ... e
var els = newSeq[BencodeType]()
var curchar = s[1]
var idx = 1
while idx < s.len:
curchar = s[idx]
if curchar == 'e':
idx += 1
break
let pair = this.decode(s[idx..<s.len])
let obj = pair[0]
let nextobjpos = pair[1]
els.add(obj)
idx += nextobjpos
return (BencodeType(kind:btList, l:els), idx)
Decoding the list can be bit tricky
- Its elements are between
l
,e
chars - So we start trying to decode objects starting from the first letter
after
thel
until we reach the finale
e.g
li1ei2ee
will be parsed like the following
li120ei492ee
$ $
- will consume the object
i120e
and set the cursor to the beginning of the second objecti492e
- after all the objects are consumed we consume the end character
e
and we are done - That's why all decode procs return
int
value to let us now how much characters to skip
proc decode_d(this: Decoder, s: string): (BencodeType, int) =
var d = initOrderedTable[BencodeType, BencodeType]()
var curchar = s[1]
var idx = 1
var readingKey = true
var curKey: BencodeType
while idx < s.len:
curchar = s[idx]
if curchar == 'e':
break
let pair = this.decode(s[idx..<s.len])
let obj = pair[0]
let nextobjpos = pair[1]
if readingKey == true:
curKey = obj
readingKey = false
else:
d[curKey] = obj
readingKey = true
idx += nextobjpos
return (BencodeType(kind:btDict, d: d), idx)
- Same technique as above
- Basically we read one object if we don't have a current key then we set it as the current key
- If we have a current key object then the object we read is the value, so we set the currentKey to that value and
change
mode to readingKey again.
proc decode(this: Decoder, source: string) : (BencodeType, int) =
var curchar = source[0]
var idx = 0
while idx < source.len:
curchar = source[idx]
case curchar
of 'i':
let pair = this.decode_i(source[idx..source.len])
let obj = pair[0]
let nextobjpos = pair[1]
idx += nextobjpos
return (obj, idx)
of 'l':
let pair = this.decode_l(source[idx..source.len])
let obj = pair[0]
let nextobjpos = pair[1]
idx += nextobjpos
return (obj, idx)
of 'd':
let pair = this.decode_d(source[idx..source.len])
let obj = pair[0]
let nextobjpos = pair[1]
idx += nextobjpos
return (obj, idx)
else:
let pair = this.decode_s(source[idx..source.len])
let obj = pair[0]
let nextobjpos = pair[1]
idx += nextobjpos
return (obj, idx)
Starts decoding based on the beginning of character encoding object i
for int, l
for lists, d
for dicts and otherwise tries to parse string
proc newEncoder*(): Encoder =
new Encoder
proc newDecoder*(): Decoder =
new Decoder
Simple constructor procs
proc encodeObject*(this: Encoder, obj: BencodeType) : string =
return this.encode(obj)
encodeObject
dispatch the call to encode
proc.
proc decodeObject*(this: Decoder, source:string) : BencodeType =
let p = this.decode(source)
return p[0]
decodeObject
provides a friendlier API to return the BencodeType from decode instead of BencodeType
, how many to read
int