Releases
360
d3dbsp loading - reflection generation - ALOT of new features and fixes
[New Features]
d3dbsp loading and bsp/light compilation from within radiant
logic to quickly toggle between radiant/bsp 'worlds'
bsp and light compiling options
menubar: show compile progress, spinner and kill process option
automatically reload bsp after compilation
fx lights/spotlights visible with loaded bsp
generate reflections within radiant (happens automatically when compiling a map (d3dbsp)
terrain patch thickening
stamp prefab (context menus and menubar)
create prefab from selection (context menus and menubar)
extrude selected brush to other brush face (ALT + Right Mouse)
center camera on selection (menubar > view)
help menu with links to tutorials (explaining new features etc)
[General]
increased hunkmemory from 200 to 600mb (space thats available for materials / xmodels etc)
dropping models from the previewer into the scene no longer opens the misc_model file dialog
added better version control
reload specific or all xmodels (modelpreviewer options / menubar > renderer )
undo's / redo's create a console print informing about the undo stack size
general refactoring
[Guizmo]
capped max delta movement and fixed guizmo jiggle
disabled camera mouse interactions when guizmo is hovered to fix unwanted selections / deselections
guizmo now shows up when selecting something from within the grid window
[Gui]
fixed jellow'y behaviour of the camera / texture toolbars upon resizing the window
the effects editor is now using the new filedialogs
filedialog: added buttons that link to the desktop and the default path
hotkey editor: added a filter/searchbox
new curve and terrain patch dialogs
added a button to collapse the texture window toolbar
entity prefs: 'modelscale' and 'bouncefraction' are now registered as dragfloats
[Grid]
disable drawing of grid coordinates (both edge and block) when zoomed out too far
add dvar grid_draw_edge_coordinates to generally disable coordinate drawing (includes edges and block coordinates)
add above to menubar and preferences
add menu 'Select' to context menu (can be turned off in preferences)
[Renderer]
fake sun shader: added support for scrolling textures
[Effects]
draw fx lights/spotlights when a bsp is loaded
FX ElemList bugfixes and makeover with menubar / toolbar + duplicate segement feature, renaming of segments and proper save-as
[Addons]
added bo3 tool textures (unpack bo3-tool-textures.zip
and place .iwi's into bin\IW3xRadiant\images
)
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