From 4a297256cd925fbfb4b18dbf452974c29f6b6d92 Mon Sep 17 00:00:00 2001 From: xpdota Date: Sat, 28 Sep 2024 23:31:14 -0700 Subject: [PATCH] Automatic timeline update --- timelines/src/main/resources/timeline/valigarmanda.txt | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/timelines/src/main/resources/timeline/valigarmanda.txt b/timelines/src/main/resources/timeline/valigarmanda.txt index 66105cd00a28..8b6f8bc7f360 100644 --- a/timelines/src/main/resources/timeline/valigarmanda.txt +++ b/timelines/src/main/resources/timeline/valigarmanda.txt @@ -24,11 +24,12 @@ hideall "--sync--" 101.5 "Strangling Coil/Slithering Strike/Susurrant Breath" Ability { id: ["8D3B", "8D3D", "8D3F"], source: "Valigarmanda" } # After the opener, the boss begins storm or ice phase, followed by the opposite. +# There is an HP push here (unknown), so we need a backwards window. # Because the Skyruin casts that start each phase are used in both loops, -# we can't use windows or forcejumps to move between phases. +# we can't use forcejumps to move between phases. # Instead, lump both phases together and create two branches based on starting phase. -108.4 "--sync--" StartsUsing { id: "95C2", source: "Valigarmanda" } jump "initial-storm-ice" -108.4 "--sync--" StartsUsing { id: "8D41", source: "Valigarmanda" } jump "initial-ice-storm" +108.4 "--sync--" StartsUsing { id: "95C2", source: "Valigarmanda" } window 108.4,50 jump "initial-storm-ice" +108.4 "--sync--" StartsUsing { id: "8D41", source: "Valigarmanda" } window 108.4,50 jump "initial-ice-storm" 119.8 "Skyruin (storm/ice phase?)" 508.4 label "initial-storm-ice"