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The overlays should be click-through already. I wonder if that doesn't work right on Wayland? The native call responsible for that is is |
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On Linux, with Wayland, I noticed that if I click on any of the overlays, it steals input focus from the game, so for example if I need to move and right click on the ground which has a transparent overlay in that spot, none of my keyboard inputs make it to the game, which is super dangerous in a lot of content. I can click back on the game where there's not an overlay, but I've found myself doing it a lot on the callouts overlay (where I need it right in the middle) quite a lot.
I know some overlays in other projects have a mode where it passes through all clicks/inputs, and you have to toggle that mode off if you want to interact with/move the overlay. Is that possible with this ?
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