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md.psr
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md.psr
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;Copyright (C) 1997-2008 ZSNES Team ( zsKnight, _Demo_, pagefault, Nach )
;
;http://www.zsnes.com
;http://sourceforge.net/projects/zsnes
;https://zsnes.bountysource.com
;
;This program is free software; you can redistribute it and/or
;modify it under the terms of the GNU General Public License
;version 2 as published by the Free Software Foundation.
;
;This program is distributed in the hope that it will be useful,
;but WITHOUT ANY WARRANTY; without even the implied warranty of
;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;GNU General Public License for more details.
;
;You should have received a copy of the GNU General Public License
;along with this program; if not, write to the Free Software
;Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
%define PSR_HASH
md_raw_file times 50 db "rawvideo.bin" @ Only for Raw Videos
md_pcm_audio times 50 db "audio.wav" @ AVI dumping always dumps audio seperatly
md_compressed_audio times 50 db "audio.mp3" @ For when selecting compressed
md_logo times 50 db "" @If you want a logo, specify a logo file. It should be a series of frames 256x224x24.
@
md_ntsc times 20 db "59649/995"
md_pal times 5 db "50/1"
@
md_file times 50 db "video.avi"
md_prog times 50 db "mencoder"
md_raw times 150 db "-demuxer rawvideo -rawvideo format=0x42475218:w=256:h=224:size=172032:fps=$md_video_rate"
md_other times 75 db "-aspect 4:3 -mc 0"
md_no_sound times 25 db "-nosound"
md_sound times 100 db "-oac mp3lame -lameopts aq=0:preset=64:mode=1 -audiofile $md_pcm_audio"
md_compressed_sound times 100 db "-oac copy -audiofile $md_compressed_audio"
md_x264 times 100 db "-ovc x264 -x264encopts qp=0:frameref=15"
md_ffv1 times 100 db "-ovc lavc -lavcopts vcodec=ffv1:vstrict=-2:aspect=4/3"
md_xvid times 100 db "-ovc xvid -xvidencopts fixed_quant=2"
@
@Valid variables to use in the next four lines are:
@$md_file, $md_prog, $md_raw, $md_other, $md_no_sound, $md_sound, $md_pcm_audio, $md_compressed_audio
@and $md_video_rate, $md_vcodec, $md_smode
@These variables are defined above.
@$md_video_rate is $md_ntsc or $md_pal depending on the game as needed
@$md_vcodec is $md_x264, $md_ffv1, or $md_xvid depending on the codec selected
@$md_smode is $md_no_sound, $md_sound, or $md_compressed_sound depending on the audio options selected
@
md_command times 256 db "$md_prog $md_other $md_no_sound $md_raw $md_vcodec -o $md_file -"
md_audio_compress times 256 db "lame -m j --preset 64 -q 0 - $md_compressed_audio"
md_merge times 256 db "$md_prog $md_other $md_smode -force-avi-aspect 4:3 -ovc copy -o merged.avi $md_file"
@
@Code for how the custom option works.
@
@ These are 3 temporary variables you can use with the various passes
md_custom_temp1 times 150 db "-ovc x264 -x264encopts bframes=0:keyint=300:partitions=all:me=umh:frameref=15:subq=7:8x8dct:bitrate=350"
md_custom_temp2 times 150 db ""
md_custom_temp3 times 150 db ""
@
@ Can use the same vars as above in addition to these temp ones.
@ Also $null for the nul file.
@
md_custom_passes db 3 ;How many passes should be performed, make this at least 2
md_custom_first_pass times 512 db "$md_prog $md_other $md_no_sound $md_raw $md_custom_temp1:turbo=1:pass=1 -o $null -"
md_custom_middle_passes times 512 db "$md_prog $md_other $md_no_sound $md_raw $md_custom_temp1:pass=3 -o $null -"
md_custom_last_pass times 512 db "$md_prog $md_other $md_smode $md_raw $md_custom_temp1:pass=2 -o custom.avi -"
md_custom_pass_log_file times 50 db "divx2pass.log"
md_custom_pass_log_file2 times 50 db "divx2pass.log.temp"