-
Notifications
You must be signed in to change notification settings - Fork 16
/
yatengine.h
1993 lines (1743 loc) · 61.1 KB
/
yatengine.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/**
* yatengine.h
* This file is part of the YATE Project http://YATE.null.ro
*
* Engine, plugins and messages related classes
*
* Yet Another Telephony Engine - a fully featured software PBX and IVR
* Copyright (C) 2004-2023 Null Team
*
* This software is distributed under multiple licenses;
* see the COPYING file in the main directory for licensing
* information for this specific distribution.
*
* This use of this software may be subject to additional restrictions.
* See the LEGAL file in the main directory for details.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __YATENGINE_H
#define __YATENGINE_H
#ifndef __cplusplus
#error C++ is required
#endif
#include <yateclass.h>
/**
* Holds all Telephony Engine related classes.
*/
namespace TelEngine {
/**
* A class for parsing and quickly accessing INI style configuration files
* @short Configuration file handling
*/
class YATE_API Configuration : public String
{
friend class Engine;
YNOCOPY(Configuration); // no automatic copies please
public:
/**
* Create an empty configuration
*/
Configuration();
/**
* Create a configuration from a file
* @param filename Name of file to initialize from
* @param warn True to warn if the configuration could not be loaded
*/
explicit Configuration(const char* filename, bool warn = true);
/**
* Assignment from string operator
*/
inline Configuration& operator=(const String& value)
{ String::operator=(value); return *this; }
/**
* Get the number of sections
* @return Count of sections
*/
inline unsigned int sections() const
{ return m_sections.length(); }
/**
* Get the number of non null sections
* @return Count of sections
*/
inline unsigned int count() const
{ return m_sections.count(); }
/**
* Retrieve an entire section
* @param index Index of the section
* @return The section's content or NULL if no such section
*/
NamedList* getSection(unsigned int index) const;
/**
* Retrieve an entire section
* @param sect Name of the section
* @return The section's content or NULL if no such section
*/
NamedList* getSection(const String& sect) const;
/**
* Locate a key/value pair in the section.
* @param sect Name of the section
* @param key Name of the key in section
* @return A pointer to the key/value pair or NULL.
*/
NamedString* getKey(const String& sect, const String& key) const;
/**
* Retrieve the value of a key in a section.
* @param sect Name of the section
* @param key Name of the key in section
* @param defvalue Default value to return if not found
* @return The string contained in the key or the default
*/
const char* getValue(const String& sect, const String& key, const char* defvalue = 0) const;
/**
* Retrieve the numeric value of a key in a section.
* @param sect Name of the section
* @param key Name of the key in section
* @param defvalue Default value to return if not found
* @param minvalue Minimum value allowed for the parameter
* @param maxvalue Maximum value allowed for the parameter
* @param clamp Control the out of bound values: true to adjust to the nearest
* bound, false to return the default value
* @return The number contained in the key or the default
*/
int getIntValue(const String& sect, const String& key, int defvalue = 0,
int minvalue = INT_MIN, int maxvalue = INT_MAX, bool clamp = true) const;
/**
* Retrieve the numeric value of a key in a section trying first a table lookup.
* @param sect Name of the section
* @param key Name of the key in section
* @param tokens A pointer to an array of tokens to try to lookup
* @param defvalue Default value to return if not found
* @return The number contained in the key or the default
*/
int getIntValue(const String& sect, const String& key, const TokenDict* tokens, int defvalue = 0) const;
/**
* Retrieve the 64-bit numeric value of a key in a section.
* @param sect Name of the section
* @param key Name of the key in section
* @param defvalue Default value to return if not found
* @param minvalue Minimum value allowed for the parameter
* @param maxvalue Maximum value allowed for the parameter
* @param clamp Control the out of bound values: true to adjust to the nearest
* bound, false to return the default value
* @return The number contained in the key or the default
*/
int64_t getInt64Value(const String& sect, const String& key, int64_t defvalue = 0,
int64_t minvalue = LLONG_MIN, int64_t maxvalue = LLONG_MAX, bool clamp = true) const;
/**
* Retrieve the floating point value of a key in a section.
* @param sect Name of the section
* @param key Name of the key in section
* @param defvalue Default value to return if not found
* @return The numeric value contained in the key or the default
*/
double getDoubleValue(const String& sect, const String& key, double defvalue = 0.0) const;
/**
* Retrieve the boolean value of a key in a section.
* @param sect Name of the section
* @param key Name of the key in section
* @param defvalue Default value to return if not found
* @return The boolean value contained in the key or the default
*/
bool getBoolValue(const String& sect, const String& key, bool defvalue = false) const;
/**
* Deletes an entire section
* @param sect Name of section to delete, NULL to delete all
*/
void clearSection(const char* sect = 0);
/**
* Makes sure a section with a given name exists, creates if required
* @param sect Name of section to check or create
* @return The section's content or NULL if no such section
*/
NamedList* createSection(const String& sect);
/**
* Deletes a key/value pair
* @param sect Name of section
* @param key Name of the key to delete
*/
void clearKey(const String& sect, const String& key);
/**
* Add the value of a key in a section.
* @param sect Name of the section, will be created if missing
* @param key Name of the key to add in the section
* @param value Value to set in the key
*/
void addValue(const String& sect, const char* key, const char* value = 0);
/**
* Set the value of a key in a section.
* @param sect Name of the section, will be created if missing
* @param key Name of the key in section, will be created if missing
* @param value Value to set in the key
*/
void setValue(const String& sect, const char* key, const char* value = 0);
/**
* Set the numeric value of a key in a section.
* @param sect Name of the section, will be created if missing
* @param key Name of the key in section, will be created if missing
* @param value Value to set in the key
*/
void setValue(const String& sect, const char* key, int value);
/**
* Set the boolean value of a key in a section.
* @param sect Name of the section, will be created if missing
* @param key Name of the key in section, will be created if missing
* @param value Value to set in the key
*/
void setValue(const String& sect, const char* key, bool value);
/**
* Load the configuration from file
* @param warn True to also warn if the configuration could not be loaded
* @return True if successfull, false for failure
*/
bool load(bool warn = true);
/**
* Save the configuration to file
* @return True if successfull, false for failure
*/
bool save() const;
private:
/**
* Load the main configuration file
* @param warn True to also warn if the configuration could not be loaded
* @return True if successfull, false for failure
*/
inline bool loadMain(bool warn = true) {
m_main = true;
return load(warn);
}
ObjList *getSectHolder(const String& sect) const;
ObjList *makeSectHolder(const String& sect);
bool loadFile(const char* file, String sect, unsigned int depth, bool warn, void* priv);
ObjList m_sections;
bool m_main;
};
/**
* Class that implements atomic / locked access and operations to its shared variables
* @short Atomic access and operations to shared variables
*/
class YATE_API SharedVars : public Mutex, public RefObject
{
public:
/**
* Constructor
* @param name Optional name
*/
inline SharedVars(const char* name = 0)
: Mutex(false,"SharedVars"), m_vars(name)
{ }
/**
* Get the string value of a variable
* @param name Name of the variable
* @param rval String to return the value into
*/
void get(const String& name, String& rval);
/**
* Set the string value of a variable
* @param name Name of the variable to set
* @param val New value to assign to a variable
*/
void set(const String& name, const char* val);
/**
* Create and set a variable only if the variable is not already set
* @param name Name of the variable to set
* @param val New value to assign to a variable
* @return True if a new variable was created
*/
bool create(const String& name, const char* val = 0);
/**
* Clear a variable
* @param name Name of the variable to clear
*/
void clear(const String& name);
/**
* Clear all variables. Does nothing for Engine (global shared list)
*/
void clearAll();
/**
* Check if a variable exists
* @param name Name of the variable
* @return True if the variable exists
*/
bool exists(const String& name);
/**
* Atomically increment a variable as unsigned integer
* @param name Name of the variable
* @param wrap Value to wrap around at, zero disables
* @return Value of the variable before increment, zero if it was not defined or not numeric
*/
uint64_t inc(const String& name, uint64_t wrap = 0);
/**
* Atomically decrement a variable as unsigned integer
* @param name Name of the variable
* @param wrap Value to wrap around at, zero disables (stucks at zero)
* @return Value of the variable after decrement, zero if it was not defined or not numeric
*/
uint64_t dec(const String& name, uint64_t wrap = 0);
/**
* Atomically add a value to a variable as unsigned integer
* @param name Name of the variable
* @param val Value to add
* @param wrap Value to wrap around at, zero disables
* @return Value of the variable before addition, zero if it was not defined or not numeric
*/
uint64_t add(const String& name, uint64_t val, uint64_t wrap = 0);
/**
* Atomically substract a value from a variable as unsigned integer
* @param name Name of the variable
* @param val Value to substract
* @param wrap Value to wrap around at, zero disables
* @return Value of the variable after substraction, zero if it was not defined or not numeric
*/
uint64_t sub(const String& name, uint64_t val, uint64_t wrap = 0);
/**
* Atomically copy parameters to destination
* @param dest Destination list
* @param prefix Optional prefix to match in parameter names
* @param skipPrefix Skip over the prefix when building new parameter name
* @param replace Set to true to replace list parameter instead of adding a new one
*/
inline void copy(NamedList& dest, const String& prefix = String::empty(),
bool skipPrefix = true, bool replace = false) {
Lock lck(this);
if (prefix)
dest.copySubParams(m_vars,prefix,skipPrefix,replace);
else
dest.copyParams(m_vars);
}
/**
* Retrieve list name
* @return List name
*/
virtual const String& toString() const
{ return m_vars; }
/**
* Retrieve a named list of SharedVars. Create it if not found
* @param dest Destination to be filled with requested list
* @param name Name of the list
* @return True id destination is iset. The function will fail if name is empty
*/
static bool getList(RefPointer<SharedVars>& dest, const String& name);
private:
NamedList m_vars;
};
class MessageDispatcher;
class MessageRelay;
class Engine;
/**
* This class holds the messages that are moved around in the engine.
* @short A message container class
*/
class YATE_API Message : public NamedList
{
friend class MessageDispatcher;
public:
/**
* Creates a new message.
*
* @param name Name of the message - must not be NULL or empty
* @param retval Default return value
* @param broadcast Broadcast flag, true if handling the mesage must not stop it
*/
explicit Message(const char* name, const char* retval = 0, bool broadcast = false);
/**
* Copy constructor.
* Note that user data and notification are not copied
* @param original Message we are copying from
*/
Message(const Message& original);
/**
* Copy constructor that can alter the broadcast flag.
* Note that user data and notification are not copied
* @param original Message we are copying from
* @param broadcast Broadcast flag, true if handling the mesage must not stop it
*/
Message(const Message& original, bool broadcast);
/**
* Destruct the message and dereferences any user data
*/
~Message();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Retrieve a reference to the value returned by the message.
* @return A reference to the value the message will return
*/
inline String& retValue()
{ return m_return; }
/**
* Retrieve a const reference to the value returned by the message.
* @return A reference to the value the message will return
*/
inline const String& retValue() const
{ return m_return; }
/**
* Retrieve the object associated with the message
* @return Pointer to arbitrary user RefObject
*/
inline RefObject* userData() const
{ return m_data; }
/**
* Set obscure data associated with the message.
* The user data is reference counted to avoid stray pointers.
* Note that setting new user data will disable any notification.
* @param data Pointer to arbitrary user data
*/
void userData(RefObject* data);
/**
* Get a pointer to a derived class of user data given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if user object id NULL or doesn't implement it
*/
inline void* userObject(const String& name) const
{ return m_data ? m_data->getObject(name) : 0; }
/**
* Enable or disable notification of any @ref MessageNotifier that was set
* as user data. This method must be called after userData()
* @param notify True to have the message call the notifier
*/
inline void setNotify(bool notify = true)
{ m_notify = notify; }
/**
* Retrieve the broadcast flag
* @return True if the message is a broadcast (handling does not stop it)
*/
inline bool broadcast() const
{ return m_broadcast; }
/**
* Reset message. This method should be used when message is going to be re-dispatched.
* Reset message time, track param, return value.
* @param tm Time to set, defaults to current time
*/
void resetMsg(Time tm = Time::now());
/**
* Retrieve a reference to the creation time of the message.
* @return A reference to the @ref Time when the message was created
*/
inline Time& msgTime()
{ return m_time; }
/**
* Retrieve a const reference to the creation time of the message.
* @return A reference to the @ref Time when the message was created
*/
inline const Time& msgTime() const
{ return m_time; }
/**
* Retrieve a reference to the time when message was put in dispatcher.
* @return A reference to the @ref Time when the message was put in dispatcher queue.
* May be 0 if the message was not put in queue or time tracking is not enabled in dispatcher
*/
inline Time& msgTimeEnqueue()
{ return m_timeEnqueue; }
/**
* Retrieve a const reference to the time when message was put in dispatcher.
* @return A reference to the @ref Time when the message was put in dispatcher queue.
* May be 0 if the message was not put in queue or time tracking is not enabled in dispatcher
*/
inline const Time& msgTimeEnqueue() const
{ return m_timeEnqueue; }
/**
* Retrieve a reference to the time when message was dispatched.
* @return A reference to the @ref Time when the message was dispatched
* May be 0 if the message was not dispatched yet or time tracking is not enabled in dispatcher
*/
inline Time& msgTimeDispatch()
{ return m_timeDispatch; }
/**
* Retrieve a const reference to the time when message was dispatched.
* @return A reference to the @ref Time when the message was dispatched
* May be 0 if the message was not dispatched yet or time tracking is not enabled in dispatcher
*/
inline const Time& msgTimeDispatch() const
{ return m_timeDispatch; }
/**
* Name assignment operator
*/
inline Message& operator=(const char* value)
{ String::operator=(value); return *this; }
/**
* Encode the message into a string adequate for sending for processing
* to an external communication interface
* @param id Unique identifier to add to the string
*/
String encode(const char* id) const;
/**
* Encode the message into a string adequate for sending as answer
* to an external communication interface
* @param received True if message was processed locally
* @param id Unique identifier to add to the string
*/
String encode(bool received, const char* id) const;
/**
* Decode a string from an external communication interface for processing
* in the engine. The message is modified accordingly.
* @param str String to decode
* @param id A String object in which the identifier is stored
* @return -2 for success, -1 if the string was not a text form of a
* message, index of first erroneous character if failed
*/
int decode(const char* str, String& id);
/**
* Decode a string from an external communication interface that is an
* answer to a specific external processing request.
* @param str String to decode
* @param received Pointer to variable to store the dispatch return value
* @param id The identifier expected
* @return -2 for success, -1 if the string was not the expected answer,
* index of first erroneous character if failed
*/
int decode(const char* str, bool& received, const char* id);
protected:
/**
* Notify the message it has been dispatched.
* The default behaviour is to call the dispatched() method of the user
* data if it implements @ref MessageNotifier
* @param accepted True if one handler accepted the message
*/
virtual void dispatched(bool accepted);
private:
Message(); // no default constructor please
Message& operator=(const Message& value); // no assignment please
String m_return;
Time m_time;
Time m_timeEnqueue;
Time m_timeDispatch;
RefObject* m_data;
bool m_notify;
bool m_broadcast;
void commonEncode(String& str) const;
int commonDecode(const char* str, int offs);
};
/**
* This class holds a message filter
* @short A message filter
*/
class YATE_API MessageFilter
{
public:
/**
* Constructor
*/
inline MessageFilter()
: m_filter(0), m_msgFilter(0)
{}
/**
* Destructor
*/
inline ~MessageFilter()
{ set(m_filter); set(m_msgFilter); }
/**
* Check if a message matches this filter's rules
* @param msg The message to match
*/
inline bool matchesMsg(const Message& msg) const {
return (!m_msgFilter || m_msgFilter->matchString(msg))
&& (!m_filter || m_filter->matchListParam(msg));
}
/**
* Retrieve the message parameters filter
* @return MatchingItemBase pointer, NULL if not set
*/
inline const MatchingItemBase* getFilter() const
{ return m_filter; }
/**
* Retrieve the message filter
* @return MatchingItemBase pointer, NULL if not set
*/
inline const MatchingItemBase* getMsgFilter() const
{ return m_msgFilter; }
/**
* Set the message parameters filter
* @param filter Pointer to matching list to set, will be owned and
* destroyed by the filter
*/
inline void setFilter(MatchingItemBase* filter)
{ set(m_filter,filter); }
/**
* Set the message filter
* @param filter Pointer to matching list to set, will be owned and
* destroyed by the filter
*/
inline void setMsgFilter(MatchingItemBase* filter)
{ set(m_msgFilter,filter); }
/**
* Remove and destroy the message parameters filter
*/
inline void clearFilter()
{ set(m_filter); }
/**
* Remove and destroy the message filter
*/
inline void clearMsgFilter()
{ set(m_msgFilter); }
/**
* Set the message parameters filter
* @param filter Pointer to the filter to set, will be owned and
* destroyed by this object. The filter may be a NamedPointer carrying a Regexp
*/
void setFilter(NamedString* filter);
/**
* Set the message parameters filter
* @param name Name of the parameter to filter
* @param value Value of the parameter to filter
*/
inline void setFilter(const char* name, const char* value)
{ setFilter(new MatchingItemString(name,value)); }
private:
void set(MatchingItemBase*& dest, MatchingItemBase* src = 0);
MatchingItemBase* m_filter;
MatchingItemBase* m_msgFilter;
};
/**
* The purpose of this class is to hold a message received method that is
* called for matching messages. It holds as well the matching criteria
* and priority among other handlers.
* @short A message handler
*/
class YATE_API MessageHandler : public String, public MessageFilter
{
friend class MessageDispatcher;
YNOCOPY(MessageHandler); // no automatic copies please
public:
/**
* Creates a new message handler.
* @param name Name of the handled message - may be NULL
* @param priority Priority of the handler, 0 = top
* @param trackName Name to be used in handler tracking
* @param addPriority True to append :priority to trackName
*/
explicit MessageHandler(const char* name, unsigned priority = 100,
const char* trackName = 0, bool addPriority = true);
/**
* Handler destructor.
*/
virtual ~MessageHandler();
/**
* Destroys the object, performs cleanup first
*/
virtual void destruct();
/**
* This method is called whenever the registered name matches the message.
* @param msg The received message
* @return True to stop processing, false to try other handlers
*/
virtual bool received(Message& msg) = 0;
/**
* Find out the priority of the handler
* @return Stored priority of the handler, 0 = top
*/
inline unsigned priority() const
{ return m_priority; }
/**
* Retrieve the tracking name of this handler
* @return Name that is to be used in tracking operation
*/
inline const String& trackName() const
{ return m_trackName; }
/**
* Retrieve the tracking name of this handler without added priority
* @return Name that is to be used in tracking operation
*/
inline const String& trackNameOnly() const
{ return m_trackNameOnly; }
/**
* Set a new tracking name for this handler.
* Works only if the handler was not yet inserted into a dispatcher
* @param name Name that is to be used in tracking operation
*/
inline void trackName(const char* name) {
if (m_dispatcher)
return;
m_trackName = name;
String tmp;
tmp << ':' << priority();
if (m_trackName.endsWith(tmp))
m_trackNameOnly = m_trackName.substr(0,m_trackName.length() - tmp.length());
else
m_trackNameOnly = m_trackName;
}
/**
* Retrive the objects counter associated to this handler
* @return Pointer to handler's objects counter or NULL
*/
inline NamedCounter* objectsCounter() const
{ return m_counter; }
/**
* Retrieve the filter (if installed) associated to this handler
* @return MatchingItemBase pointer, NULL if not set
*/
inline const MatchingItemBase* filter() const
{ return getFilter(); }
protected:
/**
* Remove the handler from its dispatcher, remove any installed filter.
* This method is called internally from destruct and the destructor
*/
void cleanup();
/**
* Internal use received function, do not call or override!
* @param msg The received message
* @return True if message was processed
*/
virtual bool receivedInternal(Message& msg);
/**
* Internal use handler unlock, do not call!
*/
void safeNowInternal();
private:
String m_trackName;
String m_trackNameOnly;
unsigned m_priority;
AtomicInt m_unsafe;
MessageDispatcher* m_dispatcher;
NamedCounter* m_counter;
};
/**
* A multiple message receiver to be invoked by a message relay
* @short A multiple message receiver
*/
class YATE_API MessageReceiver : public GenObject
{
public:
/**
* This method is called from the message relay.
* @param msg The received message
* @param id The identifier with which the relay was created
* @return True to stop processing, false to try other handlers
*/
virtual bool received(Message& msg, int id) = 0;
};
/**
* A message handler that allows to relay several messages to a single receiver
* @short A message handler relay
*/
class YATE_API MessageRelay : public MessageHandler
{
YNOCOPY(MessageRelay); // no automatic copies please
public:
/**
* Creates a new message relay.
* @param name Name of the handled message - may be NULL
* @param receiver Receiver of th relayed messages
* @param id Numeric identifier to pass to receiver
* @param priority Priority of the handler, 0 = top
* @param trackName Name to be used in handler tracking
* @param addPriority True to append :priority to trackName
*/
inline MessageRelay(const char* name, MessageReceiver* receiver, int id,
int priority = 100, const char* trackName = 0, bool addPriority = true)
: MessageHandler(name,priority,trackName,addPriority),
m_receiver(receiver), m_id(id)
{ }
/**
* This method is not called from MessageHandler through polymorphism
* and should not be used or reimplemented.
* @param msg The received message
* @return True if the receiver exists and has handled the message
*/
virtual bool received(Message& msg)
{ return m_receiver && m_receiver->received(msg,m_id); }
/**
* Get the ID of this message relay
* @return Numeric identifier passed to receiver
*/
inline int id() const
{ return m_id; }
/**
* Internal use received function, do not call or override!
* @param msg The received message
* @return True if message was processed
*/
virtual bool receivedInternal(Message& msg);
private:
MessageReceiver* m_receiver;
int m_id;
};
/**
* An abstract class to implement hook methods called after any message has
* been dispatched. If an object implementing MessageNotifier is set as user
* data in a @ref Message then the dispatched() method will be called.
* @short Post-dispatching message hook
*/
class YATE_API MessageNotifier
{
public:
/**
* Destructor. Keeps compiler form complaining.
*/
virtual ~MessageNotifier();
/**
* This method is called after a message was dispatched.
* @param msg The already dispatched message message
* @param handled True if a handler claimed to have handled the message
*/
virtual void dispatched(const Message& msg, bool handled) = 0;
};
/**
* An abstract message notifier that can be inserted in a @ref MessageDispatcher
* to implement hook methods called after any message has been dispatched.
* No new methods are provided - we only need the multiple inheritance.
* @short Post-dispatching message hook that can be added to a list
*/
class YATE_API MessagePostHook : public RefObject, public MessageNotifier, public MessageFilter
{
};
/**
* The dispatcher class is a hub that holds a list of handlers to be called
* for the messages that pass trough the hub. It can also handle a queue of
* messages that are typically dispatched by a separate thread.
* @short A message dispatching hub
*/
class YATE_API MessageDispatcher : public GenObject
{
friend class Engine;
YNOCOPY(MessageDispatcher); // no automatic copies please
public:
/**
* Creates a new message dispatcher.
* @param trackParam Name of the parameter used in tracking handlers
*/
MessageDispatcher(const char* trackParam = 0);
/**
* Destroys the dispatcher and the installed handlers.
*/
~MessageDispatcher();
/**
* Retrieve the tracker parameter name
* @return Name of the parameter used to track message dispatching
*/
inline const String& trackParam() const
{ return m_trackParam; }
/**
* Installs a handler in the dispatcher.
* The handlers are installed in ascending order of their priorities.
* There is NO GUARANTEE on the order of handlers with equal priorities
* although for avoiding uncertainity such handlers are sorted by address.
* @param handler A pointer to the handler to install
* @return True on success, false on failure
*/
bool install(MessageHandler* handler);
/**
* Uninstalls a handler from the dispatcher.
* @param handler A pointer to the handler to uninstall
* @return True on success, false on failure
*/
bool uninstall(MessageHandler* handler);
/**
* Synchronously dispatch a message to the installed handlers.
* Handlers matching the message name and filter parameter are called in
* their installed order (based on priority) until one returns true.
* If the message has the broadcast flag set all matching handlers are
* called and the return value is true if any handler returned true.
* Note that in some cases when a handler is removed from the list
* other handlers with equal priority may be called twice.
* @param msg The message to dispatch
* @return True if one handler accepted it, false if all ignored
*/
bool dispatch(Message& msg);
/**
* Put a message in the waiting queue for asynchronous dispatching
* @param msg The message to enqueue, will be destroyed after dispatching
* @return True if successfully queued, false otherwise
*/
bool enqueue(Message* msg);
/**
* Dispatch all messages from the waiting queue
*/
void dequeue();
/**
* Dispatch one message from the waiting queue
* @return True if success, false if the queue is empty
*/
bool dequeueOne();
/**
* Set a limit to generate warning when a message took too long to dispatch
* @param usec Warning time limit in microseconds, zero to disable
*/
inline void warnTime(u_int64_t usec)
{ m_warnTime = usec; }
/**
* Enable or disable message events time (queued / dispatch)
* @param on True to enable, false to disable
*/
inline void traceTime(bool on)
{ m_traceTime = on; }
/**
* Retrieve message events time (queued / dispatch) trace value
* @return True if enabled, false if disabled
*/
inline bool traceTime() const
{ return m_traceTime; }
/**
* Enable or disable message handler duration
* @param on True to enable, false to disable