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heaptimer.go
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// MIT License
//
// Copyright (c) 2021 ydd
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package timer
import (
"github.com/yddeng/utils/heap"
"sync"
"sync/atomic"
"time"
)
// HeapTimer
type HeapTimer struct {
key int64
rt *runtimeTimer
mgr *HeapTimerMgr
}
// newHeapTimer creates an initialized heapTimer.
func newHeapTimer(d time.Duration, repeated bool, f func()) *HeapTimer {
return &HeapTimer{
key: 0,
rt: &runtimeTimer{
expire: when(d),
fn: f,
repeated: repeated,
period: d,
},
}
}
// Less is used to compare expiration with other Timer.
func (t *HeapTimer) Less(elem interface{}) bool {
return t.rt.expire.Before(elem.(*HeapTimer).rt.expire)
}
// Stop prevents the Timer from firing.
// It returns true if the call stops the timer, false if the timer has already
// been stopped.
func (t *HeapTimer) Stop() bool {
if t.mgr == nil {
panic("timer: Stop called on uninitialized HeapTimer")
}
if atomic.CompareAndSwapInt32(&t.rt.stopped, 0, 1) {
t.mgr.removeTimer(t)
return true
}
return false
}
// Reset changes the timer to expire after duration d.
// It returns true if the timer had been active or had executed,
// false if the timer been stopped.
func (t *HeapTimer) Reset(d time.Duration) bool {
if t.mgr == nil {
panic("timer: Reset called on uninitialized HeapTimer")
}
if atomic.LoadInt32(&t.rt.stopped) == 1 {
return false
}
t.mgr.removeTimer(t)
t.rt.expire = when(d)
t.rt.period = d
t.mgr.addTimer(t)
return true
}
// do calls f in its own goroutine. it return when it is stopped.
// addTimer when t.repeated is true.
func (t *HeapTimer) do() {
if atomic.LoadInt32(&t.rt.stopped) == 1 {
return
}
goFunc(t.rt.fn)
//repeat
if t.rt.repeated {
if atomic.LoadInt32(&t.rt.stopped) == 1 {
return
}
t.rt.expire = when(t.rt.period)
t.mgr.addTimer(t)
}
}
type HeapTimerMgr struct {
minHeap *heap.Heap
accumulator int64 // accumulator for Timer.key
timers map[int64]*HeapTimer
signalChan chan struct{} // signal channel for add timer
started int32
mtx sync.Mutex
}
// NewHeapTimerMgr creates an initialized HeapTimerMgr.
func NewHeapTimerMgr() *HeapTimerMgr {
return &HeapTimerMgr{
minHeap: heap.New(),
timers: map[int64]*HeapTimer{},
signalChan: make(chan struct{}, 1),
}
}
// addTimer add timer to manager
func (mgr *HeapTimerMgr) addTimer(t *HeapTimer) {
if t.key == 0 {
key := atomic.AddInt64(&mgr.accumulator, 1)
t.key = key
t.mgr = mgr
}
mgr.mtx.Lock()
defer mgr.mtx.Unlock()
mgr.timers[t.key] = t
mgr.minHeap.Push(t)
sendSignal(mgr.signalChan)
}
// removeTimer remove timer from manager
func (mgr *HeapTimerMgr) removeTimer(t *HeapTimer) {
mgr.mtx.Lock()
defer mgr.mtx.Unlock()
if _, ok := mgr.timers[t.key]; ok {
delete(mgr.timers, t.key)
mgr.minHeap.Remove(t)
}
}
// run
func (mgr *HeapTimerMgr) run() {
var tt *time.Timer
var min heap.Element
for {
// 每添加一个 timer 都会触发循环,重新计算最小值
<-mgr.signalChan
now := time.Now()
for {
mgr.mtx.Lock()
min = mgr.minHeap.Top()
mgr.mtx.Unlock()
if nil != min && !now.Before(min.(*HeapTimer).rt.expire) {
t := min.(*HeapTimer)
mgr.removeTimer(t)
t.do()
} else {
break
}
}
if min != nil {
sleepTime := min.(*HeapTimer).rt.expire.Sub(now)
if nil == tt {
tt = time.AfterFunc(sleepTime, func() {
sendSignal(mgr.signalChan)
})
} else {
tt.Reset(sleepTime)
}
}
}
}
// registerTimer add timer to manager and run the manager first time
func (mgr *HeapTimerMgr) registerTimer(d time.Duration, repeated bool, f func()) *HeapTimer {
if atomic.CompareAndSwapInt32(&mgr.started, 0, 1) {
go mgr.run()
}
t := newHeapTimer(d, repeated, f)
mgr.addTimer(t)
return t
}
// OnceTimer waits for the duration to elapse and then calls f
// in its own goroutine. It returns a Timer. It's done once
func (mgr *HeapTimerMgr) OnceTimer(d time.Duration, f func()) Timer {
return mgr.registerTimer(d, false, f)
}
// RepeatTimer waits for the duration to elapse and then calls f
// in its own goroutine. It returns a Timer. It can be used to
// cancel the call using its Stop method.
func (mgr *HeapTimerMgr) RepeatTimer(d time.Duration, f func()) Timer {
return mgr.registerTimer(d, true, f)
}