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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.20)
project(game)
set(CMAKE_CXX_STANDARD 23)
add_executable(game main.cpp Tools/Cage.h Tools/Cage.cpp Entity/CageEntity.h Tools/View/CageView.h Tools/View/CageView.cpp Tools/Field.h Tools/Field.cpp Tools/View/FieldView.h Tools/View/FieldView.cpp Entity/Items/Interaction_elements.h Entity/Items/Weapon.h Entity/Items/Weapon.cpp Entity/MovableCharacters/MovableEntity.h Entity/MovableCharacters/MainCharacter.h Entity/MovableCharacters/MainCharacter.cpp Entity/Items/Health.h Entity/Items/Health.cpp Entity/Items/Armor.h Entity/Items/Armor.cpp Entity/MovableCharacters/Enemies/Enemies.h Entity/MovableCharacters/Enemies/Zombie.h Entity/MovableCharacters/Enemies/Zombie.cpp Entity/MovableCharacters/Enemies/Ghost.h Entity/MovableCharacters/Enemies/Ghost.cpp Entity/MovableCharacters/Enemies/Monster.h Entity/MovableCharacters/Enemies/Monster.cpp Tools/Game.h Logger/Logger.h Logger/Logger.cpp Logger/FileLogger.h Logger/FileLogger.cpp Logger/ConsoleLogger.h Logger/ConsoleLogger.cpp Logger/LoggerPull.h Logger/LoggerPull.cpp Entity/MovableCharacters/Enemies/Enemies.cpp Rules/Rules.h Rules/Rules_second.h Tools/GameStats.h Tools/GameStats.cpp Control/Commands/Command.h Control/Commands/CommandUp.h Control/Commands/CommandDown.h Control/Commands/CommandLeft.h Control/Commands/CommandRight.h Control/Invoker.h Control/Devices.h Control/Console.h Control/Commands/CommandDown.cpp Control/Commands/CommandLeft.cpp Control/Commands/CommandRight.cpp Control/Commands/CommandUp.cpp Control/Console.cpp Control/Invoker.cpp Tools/Saver/Memento.h Tools/Saver/Caretaker.h Tools/Saver/Originator.h Tools/Saver/Memento.cpp Tools/Saver/Originator.cpp Tools/Saver/Caretaker.cpp)