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MainWindow.xaml.cs
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MainWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Media3D;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using HelixToolkit.Wpf;
namespace _3DRender
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow(string path)
{
InitializeComponent();
ModelVisual3D model = new ModelVisual3D();
model.Content = Display3d(path);
viewPort3d.Children.Add(model);
}
private Model3D Display3d(string path)
{
Model3D tmodel = null;
try
{
//Adding a gesture here
viewPort3d.RotateGesture = new MouseGesture(MouseAction.LeftClick);
//Import 3D model file
ModelImporter import = new ModelImporter();
//Load the 3D model file
tmodel= import.Load(path);
}
catch (Exception e)
{
// Handle exception in case can not file 3D model
MessageBox.Show("Exception Error : " + e.StackTrace);
}
return tmodel;
}
}
}