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resource.h
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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
#define IDD_MAINDLG 101
#define IDI_MAIN 102
#define IDB_BANNER 103
#define IDC_CLOSE 1000
#define IDC_STATE_NORMAL 1005
#define IDC_STATE_CHOCO 1006
#define IDC_STATE_REST 1007
#define IDC_STATE_ATTACK 1008
#define IDC_STATE_DEATH 1009
#define IDC_STATE_FISH 1010
#define IDC_STATE_SIT 1011
#define IDC_ABOUT 1012
#define IDC_CURRENT_STATE 1013
#define IDC_CHARACTER_NAME 1014
#define IDC_POL_PID 1015
#define IDC_FFXI_BASE 1016
#define IDC_TNL 1017
#define IDC_CURRENT_SPEED 1018
#define IDC_SPEED_NORMAL 1025
#define IDC_SPEED_STRIDER 1026
#define IDC_SPEED_FLEE 1027
#define IDC_SPEED_HYPER 1028
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1024
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif