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Variable names for Game will be game where possible.
Variable names for GamePlay will be play where possible.
Actor this variables will be renamed to self. These are the derived class actor structs.
Actor thisx variables will be called super or maybe actor. These are the based class actor structs.
Actor constructor/destructor/update/draw methods will be changed to accept the Game base state rather than the GamePlay/GlobalContext derived class.
The text was updated successfully, but these errors were encountered:
Structs to rename
GameState
->Game
GlobalContext
->GamePlay
Variable names for
Game
will begame
where possible.Variable names for
GamePlay
will beplay
where possible.Actor
this
variables will be renamed to self. These are the derived class actor structs.Actor
thisx
variables will be called super or maybe actor. These are the based class actor structs.Actor constructor/destructor/update/draw methods will be changed to accept the
Game
base state rather than theGamePlay
/GlobalContext
derived class.The text was updated successfully, but these errors were encountered: