Skip to content

Commit

Permalink
Merge pull request #32 from zer0Kerbal/2.1.0.0-release
Browse files Browse the repository at this point in the history
Version 2.1.0.0-release
  • Loading branch information
zer0Kerbal authored May 4, 2022
2 parents 5e46477 + f2191c9 commit 8cfea5f
Show file tree
Hide file tree
Showing 19 changed files with 491 additions and 6 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -41,4 +41,13 @@ SCALETYPE
scaleFactors = 2.5, 5.0
scaleNames = 2.5m to 62.5cm, 5m to 1.25m
defaultScale = 2.5
}

SCALETYPE
{
name = adapter_3_2
freeScale = false
scaleFactors = 3.75
scaleNames = 3.75m to 2.5m
defaultScale = 3.75
}
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
PART
{
// Kerbal Space Program - Part Config
// SLS Attachment point
//

// --- general parameters ---
name = km_com_door_1
module = Part
author = dtobi

// --- asset parameters ---
MODEL
{
model = Klockheed_Martian_Special/Parts/Compartments/door
scale=1,1,1
}
scale = 1.0
rescaleFactor = 1.0


// --- editor parameters ---
TechRequired = specializedConstruction
entryCost = 4000
cost = 50
category = Utility
subcategory = 0
title = Wet workshop door
manufacturer = Klockheed Martian
description = Attach this door to any tank. Turn it into a hab module later. Transfer supplies into the door and the convert empty space to living space.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,0,1

// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_attach = 0.0, 0.0 , 0.1, 0.0, 0.0, 1.0
// --- standard part parameters ---
mass = 0.05
dragModelType = default
maximum_drag = 0.05
minimum_drag = 0.05
angularDrag = 0.3
crashTolerance = 20
maxTemp = 3600

CrewCapacity = 0

RESOURCE
{
name = Supplies
amount = 0.0
maxAmount = 0.1
}

RESOURCE
{
name = EmptySpace
amount = 0.0
maxAmount = 0.1
}

MODULE
{
name = km_WetWorkshop
}



}

Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@
PART
{
// Kerbal Space Program - Part Config
// SLS Attachment point
//

// --- general parameters ---
name = km_com_partbox_1
module = Part
author = dtobi

// --- asset parameters ---
MODEL
{
model = Klockheed_Martian_Special/Parts/Compartments/partbox
scale=1,1,1
}
scale = 1.0
rescaleFactor = 1.0



// --- editor parameters ---
TechRequired = specializedConstruction
entryCost = 4000
cost = 50
category = Structural
subcategory = 0
title = Wet workshop supply box
manufacturer = Klockheed Martian
description = Bring stuff indexer this box.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,0,1

// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_attach = 0.0, 0.0 , 0.1, 0.0, 0.0, -1.0
// --- standard part parameters ---
mass = 0.10
dragModelType = default
maximum_drag = 0.05
minimum_drag = 0.05
angularDrag = 0.3
crashTolerance = 20
maxTemp = 3600

CrewCapacity = 0

RESOURCE
{
name = Supplies
amount = 25
maxAmount = 25
}

}

Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1,68 @@
PART
{

// --- general parameters ---
name = km_parttank
module = Part
author = dtobi

// --- asset parameters ---
node_stack_bottom = 0.0, -0.2496169, 0.00, 0.0, -1.0, 0.0, 1
node_stack_top = 0.0, 0.2496169, 0.00, 0.0, -1.0, 0.0, 1

MODEL
{
model = Klockheed_Martian_Special/Parts/Compartments/parttank
scale=1,1,1
}
rescaleFactor = 1

// --- editor parameters ---
TechRequired = specializedConstruction
entryCost = 17700
cost = 150
category = Utility
subcategory = 0
title = Wet Workshop Part Tank
manufacturer = Klockheed Martian
description = Refurbish any fuel tank into a luxurious home.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,1

// --- standard part parameters ---
mass = 0.3
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
breakingForce = 200
breakingTorque = 200
maxTemp = 3400
fuelCrossFeed = True
vesselType = Ship
CrewCapacity = 0





RESOURCE
{
name = Supplies
amount = 200
maxAmount = 200
}

MODULE
{
name = TweakScale
type = stack
scaleFactors = 0.625, 1.25, 1.875, 2.5, 3.75
scaleNames = 0.625, 1.25, 1.875, 2.5, 3.75
techRequired = precisionEngineering, basicRocketry, generalRocketry, advRocketry, veryHeavyRocketry
defaultScale = 2.5
}

}
Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1,149 @@
PART
{

// --- general parameters ---
name = km_refurbisher
module = Part
author = dtobi

// --- asset parameters ---
node_stack_bottom = 0.0, -0.488912, 0.00, 0.0, -1.0, 0.0, 1
node_stack_bottom2 = 0.0, -0.4049261, 0.00, 0.0, -1.0, 0.0, 0
node_stack_top = 0.0, 0.5467247, 0.00, 0.0, -1.0, 0.0, 1

MODEL
{
model = Klockheed_Martian_Special/Parts/Compartments/refurbish
scale=1,1,1
}
rescaleFactor = 1

// --- editor parameters ---
TechRequired = specializedConstruction
entryCost = 17700
cost = 2500
category = Utility
subcategory = 0
title = Wet Workshop Module
manufacturer = Klockheed Martian
description = Refurbish any fuel tank into a luxurious home.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,1

// --- standard part parameters ---
mass = 2.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
breakingForce = 200
breakingTorque = 200
maxTemp = 3400
fuelCrossFeed = True
vesselType = Ship
CrewCapacity = 1




MODULE
{
name = ModuleCommand
minimumCrew = 1
}

MODULE
{
name = ModuleReactionWheel

PitchTorque = 5
YawTorque = 5
RollTorque = 5

RESOURCE
{
name = ElectricCharge
rate = 0.24
}
}


MODULE
{
name = ModuleGrappleNode

nodeTransformName = ArticulatedCap

deployAnimationController = 1
nodeType = size2

captureRange = 0.2
captureMinFwdDot = 0.866
captureMaxRvel = 1
}


MODULE
{
name = ModuleAnimateGeneric
animationName = Deploy
startEventGUIName = Arm
endEventGUIName = Disarm
actionGUIName = Toggle Arming
}

MODULE
{
name = ModuleSAS
}

MODULE {
name =km_AttachmentSwitcher
}
RESOURCE
{
name = ElectricCharge
amount = 30
maxAmount = 30
}

RESOURCE
{
name = MonoPropellant
amount = 30
maxAmount = 30
}

MODULE
{
name = ModuleReactionWheel

PitchTorque = 0.20
YawTorque = 0.20
RollTorque = 0.20

RESOURCE
{
name = ElectricCharge
rate = 0.04
}
}
RESOURCE
{
name = Supplies
amount = 0
maxAmount = 50
}
RESOURCE
{
name = EmptySpace
amount = 0
maxAmount = 0
}
MODULE
{
name = km_WetWorkshop
}
}
Loading

0 comments on commit 8cfea5f

Please sign in to comment.