a simple-looking Space Simulation done with C++ and olcPixelGameEngine
- windows (msys compiler) :
-
g++ starfield.cpp olcPixelGameEngine.h -luser32 -lgdi32 -lopengl32 -lgdiplus -lShlwapi -ldwmapi -lstdc++fs -static -std=c++17
- Linux:
-
g++ -o YourProgName YourSource.cpp -lX11 -lGL -lpthread -lpng -lstdc++fs -std=c++17