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.gitignore
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.gitignore
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# =========================
# Godot Engine
# =========================
# Godot 4+ specific ignores
.godot/
# Godot-specific ignores
.export/
.import/
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# System/tool-specific ignores
.directory
*~
# Blender versioning
*.blend[0-9]*
# =========================
# Visual Studio
# =========================
# User-specific files
*.suo
*.user
*.sln.docstates
.vs
.vscode
# Build results
[Dd]ebug/
[Rr]elease/
x64/
build/
[Bb]in/
[Oo]bj/
# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
!packages/*/build/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
*_i.c
*_p.c
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.log
*.scc
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# Rider is a Visual Studio alternative
.idea/*
# Include nuget.config
!nuget.config
# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# =========================
# OS detritus
# =========================
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Mac desktop service store files
.DS_Store
# VS Launch Settings
launchSettings.json
# NetCore Publishing Profiles
PublishProfiles/
# Glade backup files
*.glade~